- Attack
- 211
- Defense
- 169
- HP
- 207
100% CP
- RaidsLv20
- 1,630
- min 1,554
- Weather boostLv25
- 2,037
- min 1,943
- MaxLv50
- 3,225
- Lv40 2,852
At a glance
Basics
Ampharos is a Electric-type Pokémon. Its 100% IV CP is 1,630 at level 20 (raids, eggs and research), 2,037 at weather-boosted level 25 and up to 3,225 at level 50. It is weak to Ground attacks (1.6×). It resists Electric/Flying/Steel attacks. In raids, Volt Switch + Zap Cannon is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Light Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,225 / 3,263
Ampharos gives off so much light that it can be seen even from space. People in the old days used the light of this Pokémon to send signals back and forth with others far away.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Volt Switch
Zap CannonBest100% efficiency12.6TDO 357 - 2
Charge Beam
Zap Cannon97% efficiency12.2TDO 346 - 3
Volt Switch
Brutal Swing95% efficiency12.0TDO 338 - 4
Charge Beam
Brutal Swing92% efficiency11.7TDO 330 - 5
Volt Switch
Thunder89% efficiency11.3TDO 318
Top 5 of 16 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Volt SwitchBestElectric · 1.5s · STAB | 13 | +20 | 10.4 | 13.3 |
Charge BeamElectric · 1s · STAB | 7 | +14 | 8.4 | 14 |
Charged Attack8
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Zap CannonBestElectric · 3.5s · STAB | 140 | 100 | 48 | 1.68 |
ThunderElectric · 2.5s · STAB | 100 | 100 | 48 | 1.2 |
Focus BlastFighting · 3.5s | 140 | 100 | 40 | 1.4 |
Brutal SwingDark · 2s | 65 | 33 | 32.5 | 1.97 |
TrailblazeGrass · 2s | 65 | 50 | 32.5 | 1.3 |
Thunder PunchElectric · 2s · STAB | 50 | 33 | 30 | 1.82 |
Power GemRock · 3s | 80 | 50 | 26.7 | 1.6 |
Dragon Pulse*Dragon · 3.5s | 90 | 50 | 25.7 | 1.8 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Ampharos's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 135.0
- Actual Defense
- 109.9
- Actual HP
- 132
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Volt Switch
Zap CannonBest100% efficiencyThis is the best moveset at these stats. That's 74% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,852 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 13 | 11 | 20 | 1,499 | 100.0% |
| 2 | 0 | 10 | 14 | 20 | 1,497 | 99.9% |
| 3 | 1 | 9 | 14 | 20 | 1,500 | 99.8% |
| 4 | 0 | 14 | 10 | 20 | 1,500 | 99.8% |
| 5 | 0 | 14 | 9 | 20 | 1,497 | 99.8% |
| 6 | 1 | 13 | 9 | 20 | 1,500 | 99.7% |
| 7 | 0 | 11 | 13 | 20 | 1,498 | 99.7% |
| 8 | 0 | 15 | 8 | 20 | 1,497 | 99.5% |
| 9 | 2 | 15 | 15 | 19.5 | 1,497 | 99.5% |
| 10 | 2 | 15 | 14 | 19.5 | 1,494 | 99.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 2
- AmpharosViewing100 CandyBest moves
Volt Switch
Zap Cannon
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ground - ×0.625
Electric
Flying
Steel
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×0.625
Grass×1
Ice×1
Fighting×1
Poison×1
Ground×1.6
Flying×0.625
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves













ElectricSTAB 1.2×Charge Beam · Volt Switch · Thunder · Zap Cannon · Thunder PunchSuper effective ×1.6
Water
Flying
FightingFocus BlastSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
RockPower GemSuper effective ×1.6
Fire
Ice
Flying
Bug
GrassTrailblazeSuper effective ×1.6
Water
Ground
Rock
DarkBrutal SwingSuper effective ×1.6
Psychic
Ghost
DragonDragon PulseSuper effective ×1.6
Dragon
Events2 past
No upcoming events are known yet.
- 2023.11.25Community Day Classic: Mareep · Exclusive move: Dragon Pulse
- 2018.04.15Community Day: Mareep · Exclusive move: Dragon Pulse

