- Attack
- 103
- Defense
- 70
- HP
- 102
100% CP
- RaidsLv20
- 419
- min 381
- Weather boostLv25
- 524
- min 477
- MaxLv50
- 830
- Lv40 734
At a glance
Basics
Rattata is a Normal-type Pokémon. Its 100% IV CP is 419 at level 20 (raids, eggs and research), 524 at weather-boosted level 25 and up to 830 at level 50. It is weak to Fighting attacks (1.6×). It resists Ghost attacks. In raids, Quick Attack + Hyper Fang is its strongest moveset (level 40, 100% IVs). It evolves into Raticate with 25 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Mouse Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 830 / 840
Rattata is cautious in the extreme. Even while it is asleep, it constantly listens by moving its ears around. It is not picky about where it lives—it will make its nest anywhere.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Quick Attack
Hyper FangBest100% efficiency7.1TDO 49 - 2
Tackle
Hyper Fang97% efficiency6.9TDO 47 - 3
Quick Attack
Body Slam91% efficiency6.5TDO 45 - 4
Tackle
Body Slam89% efficiency6.4TDO 44 - 5
Quick Attack
Dig76% efficiency5.4TDO 37
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Quick AttackBestNormal · 1s · STAB | 10 | +13 | 12 | 13 |
TackleNormal · 0.5s · STAB | 5 | +5 | 12 | 10 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Hyper FangBestNormal · 2.5s · STAB | 80 | 50 | 38.4 | 1.92 |
Body SlamNormal · 2s · STAB | 50 | 33 | 30 | 1.82 |
DigGround · 4.5s | 100 | 50 | 22.2 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Rattata's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 70.5
- Actual Defense
- 50.8
- Actual HP
- 69
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Tackle
Hyper FangBest100% efficiencyThis is the best moveset at these stats. That's 81% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 734 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Rattata only reaches CP 830 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 830 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 823 | 99.2% |
| 3 | 15 | 15 | 14 | 50 | 827 | 99.0% |
| 4 | 15 | 14 | 15 | 50 | 826 | 98.8% |
| 5 | 13 | 15 | 15 | 50 | 816 | 98.3% |
| 6 | 14 | 15 | 14 | 50 | 820 | 98.1% |
| 7 | 14 | 14 | 15 | 50 | 819 | 98.0% |
| 8 | 15 | 15 | 13 | 50 | 823 | 98.0% |
| 9 | 15 | 14 | 14 | 50 | 822 | 97.8% |
| 10 | 15 | 13 | 15 | 50 | 821 | 97.6% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- RattataViewingBest moves
Quick Attack
Hyper Fang
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fighting - ×0.39
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×0.39
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves





Events1 past
No upcoming events are known yet.
- 2021.05.18Spotlight Hour: Alolan Rattata · 2× evolution XP

