- Attack
- 135
- Defense
- 154
- HP
- 181
100% CP
- Shadow RaidsLv20
- 974
- min 870
- Weather boostLv25
- 1,217
- min 1,088
- MaxLv50
- 1,927
- Lv40 1,705
At a glance
Basics
Shadow Alolan Raticate is a Dark/Normal-type Pokémon. Its 100% IV CP is 974 at level 20 (Shadow Raids), 1,217 at weather-boosted level 25 and up to 1,927 at level 50. It is most vulnerable to Fighting attacks (2.56×) and also weak to Bug/Fairy attacks (1.6×). It resists Dark/Psychic/Ghost attacks. In raids, Bite + Hyper Fang is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Mouse Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 12,000 Stardust · 30 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,927 / 1,950
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Raticate's sturdy fangs grow steadily. To keep them ground down, it gnaws on rocks and logs. It may even chew on the walls of houses.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Bite
Hyper FangBest100% efficiency11.2TDO 213 - 2
Bite
Hyper Beam99% efficiency11.1TDO 211 - 3
Quick Attack
Hyper Fang97% efficiency10.8TDO 207 - 4
Quick Attack
Hyper Beam97% efficiency10.8TDO 206 - 5
Bite
Crunch87% efficiency9.7TDO 186
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
BiteBestDark · 0.5s · STAB | 6 | +4 | 14.4 | 8 |
Quick AttackNormal · 1s · STAB | 10 | +13 | 12 | 13 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Hyper FangBestNormal · 2.5s · STAB | 80 | 50 | 38.4 | 1.92 |
Hyper BeamNormal · 4s · STAB | 150 | 100 | 45 | 1.8 |
CrunchDark · 3s · STAB | 65 | 33 | 26 | 2.36 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Alolan Raticate's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 107.5
- Actual Defense
- 84.1
- Actual HP
- 117
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Bite
Hyper FangBest100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,705 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 13 | 14 | 39 | 1,499 | 100.0% |
| 2 | 0 | 14 | 13 | 39 | 1,500 | 99.9% |
| 3 | 0 | 14 | 15 | 38.5 | 1,497 | 99.9% |
| 4 | 0 | 15 | 14 | 38.5 | 1,497 | 99.8% |
| 5 | 0 | 10 | 15 | 39.5 | 1,500 | 99.6% |
| 6 | 1 | 12 | 15 | 38.5 | 1,499 | 99.4% |
| 7 | 0 | 13 | 11 | 39.5 | 1,499 | 99.4% |
| 8 | 0 | 12 | 15 | 39 | 1,499 | 99.4% |
| 9 | 0 | 12 | 14 | 39 | 1,495 | 99.4% |
| 10 | 1 | 13 | 14 | 38.5 | 1,500 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Shadow Alolan RaticateViewing25 CandyBest moves
Bite
Hyper Fang
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Fighting - ×1.6
Bug
Fairy - ×0.625
Dark - ×0.39
Psychic - ×0.244
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×2.56
Poison×1
Ground×1
Flying×1
Psychic×0.39
Bug×1.6
Rock×1
Ghost×0.244
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves



