- Attack
- 189
- Defense
- 146
- HP
- 146
100% CP
- RaidsLv20
- 1,172
- min 1,107
- Weather boostLv25
- 1,465
- min 1,384
- MaxLv50
- 2,319
- Lv40 2,051
At a glance
Basics
Hisuian Sneasel is a Fighting/Poison-type Pokémon. Its 100% IV CP is 1,172 at level 20 (raids, eggs and research), 1,465 at weather-boosted level 25 and up to 2,319 at level 50. It is most vulnerable to Psychic attacks (2.56×) and also weak to Ground/Flying attacks (1.6×). It resists Grass/Fighting/Poison/Rock/Dark/Bug attacks. In raids, Poison Jab + Close Combat is its strongest moveset (level 40, 100% IVs). It evolves into Sneasler with 100 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Sharp Claw Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,319 / 2,346
Sneasel scales trees by punching its hooked claws into the bark. This Pokémon seeks out unguarded nests and steals eggs for food while the parents are away.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Poison Jab
Close CombatBest100% efficiency11.1TDO 199 - 2
Poison Jab
X-Scissor94% efficiency10.4TDO 188 - 3
Rock Smash
Close Combat87% efficiency9.7TDO 174 - 4
Poison Jab
Aerial Ace85% efficiency9.4TDO 169 - 5
Rock Smash
X-Scissor85% efficiency9.4TDO 169
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Poison JabBestPoison · 1s · STAB | 13 | +9 | 15.6 | 9 |
Rock SmashFighting · 1.5s · STAB | 17 | +12 | 13.6 | 8 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Close CombatBestFighting · 2.5s · STAB | 105 | 100 | 50.4 | 1.26 |
X-ScissorBug · 1.5s | 45 | 33 | 30 | 1.36 |
Aerial AceFlying · 2.5s | 55 | 33 | 22 | 1.67 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Hisuian Sneasel's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 121.9
- Actual Defense
- 96.2
- Actual HP
- 96
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Poison Jab
Close CombatBest100% efficiencyThis is the best moveset at these stats. That's 73% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,051 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 14 | 27.5 | 1,496 | 100.0% |
| 2 | 2 | 14 | 14 | 27.5 | 1,499 | 99.9% |
| 3 | 0 | 11 | 14 | 28 | 1,496 | 99.6% |
| 4 | 2 | 15 | 13 | 27.5 | 1,499 | 99.6% |
| 5 | 1 | 10 | 14 | 28 | 1,499 | 99.5% |
| 6 | 0 | 15 | 10 | 28 | 1,496 | 99.5% |
| 7 | 0 | 15 | 15 | 27.5 | 1,493 | 99.5% |
| 8 | 0 | 15 | 14 | 27.5 | 1,488 | 99.5% |
| 9 | 0 | 12 | 13 | 28 | 1,496 | 99.4% |
| 10 | 1 | 14 | 10 | 28 | 1,499 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- Hisuian SneaselViewingBest moves
Poison Jab
Close Combat
- Purified Pokémon need about 10% less Candy to evolve (e.g. 100 → 90 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Psychic - ×1.6
Ground
Flying - ×0.625
Grass
Fighting
Poison
Rock
Dark - ×0.39
Bug
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×0.625
Ice×1
Fighting×0.625
Poison×0.625
Ground×1.6
Flying×1.6
Psychic×2.56
Bug×0.39
Rock×0.625
Ghost×1
Dragon×1
Dark×0.625
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves











