- Attack
- 180
- Defense
- 235
- HP
- 225
100% CP
- RaidsLv20
- 1,704
- min 1,627
- Weather boostLv25
- 2,130
- min 2,033
- MaxLv50
- 3,372
- Lv40 2,983
At a glance
Basics
Suicune is a Water-type Pokémon. Its 100% IV CP is 1,704 at level 20 (raids, eggs and research), 2,130 at weather-boosted level 25 and up to 3,372 at level 50. It is weak to Electric/Grass attacks (1.6×). It resists Fire/Water/Ice/Steel attacks. In raids, Snarl + Hydro Pump is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Aurora Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,372 / 3,412
Suicune embodies the compassion of a pure spring of water. It runs across the land with gracefulness. This Pokémon has the power to purify dirty water.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Snarl
Hydro PumpBest100% efficiency10.4TDO 432 - 2
Water Gun
Hydro Pump99% efficiency10.3TDO 428 - 3
Extrasensory
Hydro Pump95% efficiency9.9TDO 410 - 4
Ice Fang
Hydro Pump94% efficiency9.8TDO 406 - 5
Hidden Power*
Hydro Pump90% efficiency9.3TDO 387
Top 5 of 25 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack5
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
SnarlBestDark · 1s | 11 | +13 | 11 | 13 |
Water GunWater · 0.5s · STAB | 5 | +5 | 12 | 10 |
ExtrasensoryPsychic · 1s | 11 | +11 | 11 | 11 |
Hidden Power*Normal · 1.5s | 15 | +15 | 10 | 10 |
Ice FangIce · 1.5s | 12 | +20 | 8 | 13.3 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Hydro PumpBestWater · 3.5s · STAB | 135 | 100 | 46.3 | 1.62 |
Ice BeamIce · 3.5s | 95 | 50 | 27.1 | 1.9 |
Bubble BeamWater · 2s · STAB | 45 | 33 | 27 | 1.64 |
Water PulseWater · 3s · STAB | 65 | 50 | 26 | 1.56 |
ScaldWater · 3.5s · STAB | 75 | 50 | 25.7 | 1.8 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Suicune's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 116.5
- Actual Defense
- 149.4
- Actual HP
- 143
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Water Gun
Hydro PumpBest100% efficiencyThis is the best moveset at these stats. That's 85% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,983 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 14 | 19 | 1,500 | 100.0% |
| 2 | 1 | 14 | 15 | 19 | 1,500 | 99.6% |
| 3 | 1 | 14 | 14 | 19 | 1,497 | 99.6% |
| 4 | 0 | 15 | 15 | 19 | 1,494 | 99.4% |
| 5 | 0 | 15 | 14 | 19 | 1,491 | 99.4% |
| 6 | 2 | 14 | 12 | 19 | 1,499 | 99.4% |
| 7 | 2 | 12 | 14 | 19 | 1,499 | 99.3% |
| 8 | 0 | 10 | 9 | 19.5 | 1,499 | 99.3% |
| 9 | 1 | 15 | 13 | 19 | 1,496 | 99.3% |
| 10 | 1 | 15 | 12 | 19 | 1,493 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Electric
Grass - ×0.625
Fire
Water
Ice
Steel
Show all 18 types
Normal×1
Fire×0.625
Water×0.625
Electric×1.6
Grass×1.6
Ice×0.625
Fighting×1
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves










WaterSTAB 1.2×Water Gun · Bubble Beam · Hydro Pump · Water Pulse · ScaldSuper effective ×1.6
Fire
Ground
Rock
IceIce Fang · Ice BeamSuper effective ×1.6
Grass
Ground
Flying
Dragon
PsychicExtrasensorySuper effective ×1.6
Fighting
Poison
DarkSnarlSuper effective ×1.6
Psychic
Ghost
NormalHidden PowerSuper effective ×1.6None (neutral or worse against every type)

