- Attack
- 130
- Defense
- 87
- HP
- 128
100% CP
- RaidsLv20
- 624
- min 578
- Weather boostLv25
- 781
- min 722
- MaxLv50
- 1,236
- Lv40 1,093
At a glance
Basics
Torchic is a Fire-type Pokémon. Its 100% IV CP is 624 at level 20 (raids, eggs and research), 781 at weather-boosted level 25 and up to 1,236 at level 50. It is weak to Water/Ground/Rock attacks (1.6×). It resists Fire/Grass/Ice/Bug/Steel/Fairy attacks. In raids, Scratch + Flamethrower is its strongest moveset (level 40, 100% IVs). It evolves into Combusken with 25 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Chick Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,236 / 1,251
Torchic sticks with its Trainer, following behind with unsteady steps. This Pokémon breathes fire of over 1,800 degrees Fahrenheit, including fireballs that leave the foe scorched black.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Scratch
FlamethrowerBest100% efficiency8.5TDO 86 - 2
Ember
Flamethrower95% efficiency8.1TDO 82 - 3
Scratch
Flame Charge81% efficiency6.9TDO 70 - 4
Ember
Flame Charge79% efficiency6.7TDO 67 - 5
Scratch
Rock Tomb78% efficiency6.6TDO 67
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
ScratchBestNormal · 0.5s | 6 | +4 | 12 | 8 |
EmberFire · 1s · STAB | 10 | +10 | 12 | 10 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
FlamethrowerBestFire · 2s · STAB | 65 | 50 | 39 | 1.56 |
Rock TombRock · 3s | 65 | 50 | 21.7 | 1.3 |
Flame ChargeFire · 4s · STAB | 70 | 33 | 21 | 2.55 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Torchic's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 86.6
- Actual Defense
- 60.9
- Actual HP
- 85
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Ember
FlamethrowerBest100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,093 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Torchic only reaches CP 1,236 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,236 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 1,228 | 99.3% |
| 3 | 15 | 15 | 14 | 50 | 1,232 | 99.2% |
| 4 | 15 | 14 | 15 | 50 | 1,230 | 99.0% |
| 5 | 13 | 15 | 15 | 50 | 1,219 | 98.6% |
| 6 | 14 | 15 | 14 | 50 | 1,223 | 98.5% |
| 7 | 14 | 14 | 15 | 50 | 1,221 | 98.3% |
| 8 | 15 | 15 | 13 | 50 | 1,227 | 98.3% |
| 9 | 15 | 14 | 14 | 50 | 1,226 | 98.2% |
| 10 | 15 | 13 | 15 | 50 | 1,224 | 98.0% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- TorchicViewingBest moves
Scratch
Flamethrower
From Torchic to the final evolution125 Candy
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Water
Ground
Rock - ×0.625
Fire
Grass
Ice
Bug
Steel
Fairy
Show all 18 types
Normal×1
Fire×0.625
Water×1.6
Electric×1
Grass×0.625
Ice×0.625
Fighting×1
Poison×1
Ground×1.6
Flying×1
Psychic×1
Bug×0.625
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves






Events1 past
No upcoming events are known yet.
- 2019.05.19Community Day: Torchic · Exclusive move: Blast Burn

