- Attack
- 143
- Defense
- 166
- HP
- 163
100% CP
- RaidsLv20
- 1,012
- min 952
- Weather boostLv25
- 1,265
- min 1,191
- MaxLv50
- 2,002
- Lv40 1,771
At a glance
Basics
Volbeat is a Bug-type Pokémon. Its 100% IV CP is 1,012 at level 20 (raids, eggs and research), 1,265 at weather-boosted level 25 and up to 2,002 at level 50. It is weak to Fire/Flying/Rock attacks (1.6×). It resists Grass/Fighting/Ground attacks. In raids, Infestation + Bug Buzz is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Firefly Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,002 / 2,026
With the arrival of night, Volbeat emits light from its tail. It communicates with others by adjusting the intensity and flashing of its light. This Pokémon is attracted by the sweet aroma of Illumise.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Infestation
Bug BuzzBest100% efficiency8.3TDO 185 - 2
Struggle Bug
Bug Buzz99% efficiency8.2TDO 182 - 3
Tackle
Bug Buzz95% efficiency7.9TDO 176 - 4
Infestation
Signal Beam92% efficiency7.6TDO 170 - 5
Struggle Bug
Signal Beam91% efficiency7.6TDO 169
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
InfestationBestBug · 1s · STAB | 9 | +13 | 10.8 | 13 |
Struggle BugBug · 1.5s · STAB | 15 | +15 | 12 | 10 |
TackleNormal · 0.5s | 5 | +5 | 10 | 10 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Bug BuzzBestBug · 3.5s · STAB | 95 | 50 | 32.6 | 2.28 |
ThunderboltElectric · 2.5s | 80 | 50 | 32 | 1.6 |
Signal BeamBug · 3s · STAB | 75 | 50 | 30 | 1.8 |
LungeBug · 3s · STAB | 55 | 33 | 22 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Volbeat's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 94.4
- Actual Defense
- 108.1
- Actual HP
- 106
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Infestation
Bug BuzzBest100% efficiencyThis is the best moveset at these stats. That's 81% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,771 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 15 | 35.5 | 1,500 | 100.0% |
| 2 | 0 | 14 | 13 | 36 | 1,498 | 99.5% |
| 3 | 0 | 14 | 15 | 35.5 | 1,495 | 99.4% |
| 4 | 0 | 15 | 12 | 36 | 1,498 | 99.3% |
| 5 | 0 | 15 | 14 | 35.5 | 1,495 | 99.3% |
| 6 | 1 | 15 | 15 | 35 | 1,499 | 99.2% |
| 7 | 2 | 15 | 13 | 35 | 1,500 | 99.1% |
| 8 | 2 | 15 | 15 | 34.5 | 1,497 | 99.1% |
| 9 | 0 | 12 | 15 | 36 | 1,498 | 99.1% |
| 10 | 1 | 12 | 13 | 36 | 1,500 | 99.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Fire
Flying
Rock - ×0.625
Grass
Fighting
Ground
Show all 18 types
Normal×1
Fire×1.6
Water×1
Electric×1
Grass×0.625
Ice×1
Fighting×0.625
Poison×1
Ground×0.625
Flying×1.6
Psychic×1
Bug×1
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves






