- Attack
- 243
- Defense
- 158
- HP
- 233
100% CP
- RaidsLv20
- 1,907
- min 1,824
- Weather boostLv25
- 2,384
- min 2,280
- MaxLv50
- 3,773
- Lv40 3,337
At a glance
Basics
Conkeldurr is a Fighting-type Pokémon. Its 100% IV CP is 1,907 at level 20 (raids, eggs and research), 2,384 at weather-boosted level 25 and up to 3,773 at level 50. It is weak to Flying/Psychic/Fairy attacks (1.6×). It resists Bug/Rock/Dark attacks. In raids, Force Palm + Dynamic Punch is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Muscular Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,773 / 3,818
Rather than rely on force, they master moves that utilize the centrifugal force of spinning concrete.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Force Palm
Dynamic PunchBest100% efficiency16.5TDO 488 - 2
Force Palm
Focus Blast98% efficiency16.1TDO 477 - 3
Counter
Dynamic Punch96% efficiency15.8TDO 467 - 4
Counter
Focus Blast92% efficiency15.2TDO 452 - 5
Force Palm
Brutal Swing*90% efficiency14.8TDO 439
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Force PalmBestFighting · 1s · STAB | 10 | +16 | 12 | 16 |
CounterFighting · 1s · STAB | 13 | +9 | 15.6 | 9 |
Poison JabPoison · 1s | 13 | +9 | 13 | 9 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Dynamic PunchBestFighting · 2.5s · STAB | 85 | 50 | 40.8 | 2.04 |
Focus BlastFighting · 3.5s · STAB | 140 | 100 | 48 | 1.68 |
Stone EdgeRock · 2.5s | 105 | 100 | 42 | 1.05 |
Brutal Swing*Dark · 2s | 65 | 33 | 32.5 | 1.97 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Conkeldurr's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 154.1
- Actual Defense
- 103.4
- Actual HP
- 148
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Force Palm
Dynamic PunchBest100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,337 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 3 | 15 | 15 | 16.5 | 1,500 | 100.0% |
| 2 | 3 | 15 | 14 | 16.5 | 1,497 | 100.0% |
| 3 | 0 | 13 | 9 | 17 | 1,499 | 99.8% |
| 4 | 4 | 14 | 14 | 16.5 | 1,499 | 99.8% |
| 5 | 0 | 9 | 15 | 17 | 1,500 | 99.7% |
| 6 | 0 | 9 | 14 | 17 | 1,497 | 99.7% |
| 7 | 0 | 14 | 8 | 17 | 1,500 | 99.7% |
| 8 | 0 | 14 | 7 | 17 | 1,497 | 99.7% |
| 9 | 4 | 15 | 13 | 16.5 | 1,500 | 99.7% |
| 10 | 5 | 13 | 14 | 16.5 | 1,500 | 99.6% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 2
- ConkeldurrViewing200 Candy0 Candy if tradedBest moves
Force Palm
Dynamic Punch
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Flying
Psychic
Fairy - ×0.625
Bug
Rock
Dark
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1
Poison×1
Ground×1
Flying×1.6
Psychic×1.6
Bug×0.625
Rock×0.625
Ghost×1
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves












Events1 past
No upcoming events are known yet.
- 2023.10.15Community Day: Timburr · Exclusive move: Brutal Swing

