- Attack
- 136
- Defense
- 95
- HP
- 172
100% CP
- RaidsLv20
- 772
- min 720
- Weather boostLv25
- 966
- min 900
- MaxLv50
- 1,529
- Lv40 1,352
At a glance
Basics
Stufful is a Normal/Fighting-type Pokémon. Its 100% IV CP is 772 at level 20 (raids, eggs and research), 966 at weather-boosted level 25 and up to 1,529 at level 50. It is weak to Fighting/Flying/Psychic/Fairy attacks (1.6×). It resists Bug/Rock/Dark/Ghost attacks. In raids, Tackle + Superpower is its strongest moveset (level 40, 100% IVs). It evolves into Bewear with 400 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Flailing Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,529 / 1,547
Stufful hates to be hugged or touched in any way. It will squirm, thrash, and resist with amazing power.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Tackle
SuperpowerBest100% efficiency9.0TDO 127 - 2
Tackle
Stomp96% efficiency8.6TDO 123 - 3
Tackle
Brick Break93% efficiency8.3TDO 118 - 4
Take Down
Superpower79% efficiency7.1TDO 100 - 5
Take Down
Brick Break70% efficiency6.3TDO 89
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
TackleBestNormal · 0.5s · STAB | 5 | +5 | 12 | 10 |
Take DownNormal · 1s · STAB | 7 | +8 | 8.4 | 8 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
SuperpowerBestFighting · 3s · STAB | 85 | 50 | 34 | 2.04 |
StompNormal · 1.5s · STAB | 50 | 50 | 40 | 1.2 |
Brick BreakFighting · 1.5s · STAB | 40 | 33 | 32 | 1.45 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Stufful's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 90.2
- Actual Defense
- 65.7
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Tackle
SuperpowerBest100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,352 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 12 | 15 | 15 | 50 | 1,498 | 100.0% |
| 2 | 13 | 15 | 15 | 49.5 | 1,499 | 99.4% |
| 3 | 13 | 15 | 13 | 50 | 1,500 | 99.4% |
| 4 | 12 | 15 | 14 | 50 | 1,494 | 99.4% |
| 5 | 11 | 15 | 15 | 50 | 1,488 | 99.3% |
| 6 | 13 | 14 | 14 | 50 | 1,498 | 99.1% |
| 7 | 12 | 14 | 15 | 50 | 1,491 | 99.1% |
| 8 | 14 | 15 | 14 | 49 | 1,497 | 98.9% |
| 9 | 13 | 13 | 15 | 50 | 1,495 | 98.8% |
| 10 | 14 | 15 | 12 | 49.5 | 1,497 | 98.8% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- StuffulViewingBest moves
Tackle
Superpower
- Purified Pokémon need about 10% less Candy to evolve (e.g. 400 → 360 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fighting
Flying
Psychic
Fairy - ×0.625
Bug
Rock
Dark - ×0.39
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1.6
Poison×1
Ground×1
Flying×1.6
Psychic×1.6
Bug×0.625
Rock×0.625
Ghost×0.39
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves





Events2 past
No upcoming events are known yet.
- 2023.08.15Spotlight Hour: Stufful · 2× Catch XP
- 2022.04.23Community Day: Stufful · Exclusive move: Drain Punch

