- Attack
- 399
- Defense
- 215
- HP
- 228
100% CP
- RaidsLv20
- 3,492
- min 3,377
- Weather boostLv25
- 4,366
- min 4,222
- MaxLv50
- 6,910
- Lv40 6,112
At a glance
Basics
Mega Mewtwo X is a Psychic/Fighting-type Pokémon. In its Mega Evolved form, its 100% IV CP is 3,492 at level 20, 4,366 at level 25 and up to 6,910 at level 50. It is weak to Flying/Ghost/Fairy attacks (1.6×). It resists Fighting/Rock attacks. In raids, Counter + Psystrike is its strongest moveset (level 40, 100% IVs).
- Category
- Genetic Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 6,910 / 6,993
Mewtwo is a Pokémon that was created by genetic manipulation. However, even though the scientific power of humans created this Pokémon's body, they failed to endow Mewtwo with a compassionate heart.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Mega Evolution guide (Mega Energy and Mega Level)Mega Evolution spends Mega Energy to make a Pokémon stronger for a set time, and in raids it also powers up everyone attacking with the same type.
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
Best movesetsLv40 · 15/15/15 IVs
- 1
Counter*
Psystrike*Best100% efficiency26.3TDO 1,022 - 2
Psycho Cut
Psystrike*98% efficiency25.7TDO 998 - 3
Confusion
Psystrike*97% efficiency25.7TDO 995 - 4
Counter*
Psychic93% efficiency24.6TDO 955 - 5
Counter*
Focus Blast92% efficiency24.1TDO 935
Confusion
Psychic91% efficiencyTop 5 of 24 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Counter*BestFighting · 1s · STAB | 13 | +9 | 15.6 | 9 |
ConfusionPsychic · 1.5s · STAB | 19 | +14 | 15.2 | 9.3 |
Psycho CutPsychic · 0.5s · STAB | 4 | +7 | 9.6 | 14 |
Charged Attack8
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Psystrike*BestPsychic · 2.5s · STAB | 95 | 50 | 45.6 | 2.28 |
Focus BlastFighting · 3.5s · STAB | 140 | 100 | 48 | 1.68 |
PsychicPsychic · 3s · STAB | 95 | 50 | 38 | 2.28 |
Hyper Beam*Normal · 4s | 150 | 100 | 37.5 | 1.5 |
Shadow Ball*Ghost · 3s | 100 | 50 | 33.3 | 2 |
FlamethrowerFire · 2s | 65 | 50 | 32.5 | 1.3 |
ThunderboltElectric · 2.5s | 80 | 50 | 32 | 1.6 |
Ice BeamIce · 3.5s | 95 | 50 | 27.1 | 1.9 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Mega Mewtwo X's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 247.3
- Actual Defense
- 137.4
- Actual HP
- 145
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Counter*
Psystrike*Best100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 6,112 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 13 | 15 | 9 | 1,499 | 100.0% |
| 2 | 0 | 15 | 13 | 9 | 1,499 | 99.8% |
| 3 | 1 | 12 | 15 | 9 | 1,499 | 99.8% |
| 4 | 1 | 14 | 13 | 9 | 1,500 | 99.7% |
| 5 | 2 | 11 | 15 | 9 | 1,500 | 99.6% |
| 6 | 0 | 12 | 15 | 9 | 1,496 | 99.6% |
| 7 | 2 | 13 | 13 | 9 | 1,500 | 99.5% |
| 8 | 3 | 10 | 15 | 9 | 1,500 | 99.4% |
| 9 | 0 | 14 | 14 | 9 | 1,499 | 99.4% |
| 10 | 0 | 14 | 13 | 9 | 1,496 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Mega Mewtwo XViewing7,500 Mega Energy150 after the firstBest moves
Counter
Psystrike - Mega Mewtwo Y7,500 Mega Energy150 after the firstBest moves
Confusion
Psystrike
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Flying
Ghost
Fairy - ×0.625
Fighting
Rock
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.625
Poison×1
Ground×1
Flying×1.6
Psychic×1
Bug×1
Rock×0.625
Ghost×1.6
Dragon×1
Dark×1
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves















FightingSTAB 1.2×Counter · Focus BlastSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
PsychicSTAB 1.2×Confusion · Psycho Cut · Psychic · PsystrikeSuper effective ×1.6
Fighting
Poison
FireFlamethrowerSuper effective ×1.6
Grass
Ice
Bug
Steel
IceIce BeamSuper effective ×1.6
Grass
Ground
Flying
Dragon
GhostShadow BallSuper effective ×1.6
Psychic
Ghost
ElectricThunderboltSuper effective ×1.6
Water
Flying
NormalHyper BeamSuper effective ×1.6None (neutral or worse against every type)

