- Attack
- 212
- Defense
- 131
- HP
- 207
100% CP
- Shadow RaidsLv20
- 1,458
- min 1,329
- Weather boostLv25
- 1,823
- min 1,661
- MaxLv50
- 2,885
- Lv40 2,552
At a glance
Basics
Shadow Granbull is a Fairy-type Pokémon. Its 100% IV CP is 1,458 at level 20 (Shadow Raids), 1,823 at weather-boosted level 25 and up to 2,885 at level 50. It is weak to Poison/Steel attacks (1.6×). It resists Fighting/Bug/Dark/Dragon attacks. In raids, Charm + Play Rough is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Fairy Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,885 / 2,920
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Granbull has a particularly well-developed lower jaw. The enormous fangs are heavy, causing the Pokémon to tip its head back for balance. Unless it is startled, it will not try to bite indiscriminately.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Charm
Play RoughBest100% efficiency16.0TDO 299 - 2
Snarl
Play Rough98% efficiency15.6TDO 292 - 3
Bite
Play Rough93% efficiency14.8TDO 277 - 4
Charm
Close Combat86% efficiency13.7TDO 257 - 5
Charm
Crunch79% efficiency12.6TDO 236
Top 5 of 9 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
CharmBestFairy · 1.5s · STAB | 20 | +11 | 16 | 7.3 |
BiteDark · 0.5s | 6 | +4 | 12 | 8 |
SnarlDark · 1s | 11 | +13 | 11 | 13 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Play RoughBestFairy · 3s · STAB | 90 | 50 | 36 | 2.16 |
Close CombatFighting · 2.5s | 105 | 100 | 42 | 1.05 |
CrunchDark · 3s | 65 | 33 | 21.7 | 1.97 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Granbull's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 162.7
- Actual Defense
- 72.7
- Actual HP
- 132
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Snarl
Play RoughBest100% efficiencyThis is the best moveset at these stats. That's 78% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,552 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 15 | 22 | 1,498 | 100.0% |
| 2 | 1 | 14 | 15 | 22 | 1,500 | 99.8% |
| 3 | 0 | 14 | 15 | 22 | 1,493 | 99.3% |
| 4 | 0 | 15 | 14 | 22 | 1,495 | 99.3% |
| 5 | 1 | 13 | 15 | 22 | 1,495 | 99.1% |
| 6 | 1 | 14 | 14 | 22 | 1,496 | 99.1% |
| 7 | 1 | 15 | 13 | 22 | 1,498 | 99.0% |
| 8 | 1 | 15 | 12 | 22 | 1,495 | 99.0% |
| 9 | 2 | 12 | 15 | 22 | 1,496 | 98.9% |
| 10 | 2 | 13 | 14 | 22 | 1,498 | 98.8% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Shadow GranbullViewing50 CandyBest moves
Charm
Play Rough
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Poison
Steel - ×0.625
Fighting
Bug
Dark - ×0.39
Dragon
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.625
Poison×1.6
Ground×1
Flying×1
Psychic×1
Bug×0.625
Rock×1
Ghost×1
Dragon×0.39
Dark×0.625
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves










