- Attack
- 236
- Defense
- 181
- HP
- 172
100% CP
- RaidsLv20
- 1,714
- min 1,636
- Weather boostLv25
- 2,143
- min 2,046
- MaxLv50
- 3,393
- Lv40 3,001
At a glance
Basics
Scizor is a Bug/Steel-type Pokémon. Its 100% IV CP is 1,714 at level 20 (raids, eggs and research), 2,143 at weather-boosted level 25 and up to 3,393 at level 50. It is weak to Fire attacks (2.56×). It resists Normal/Ice/Psychic/Bug/Dragon/Steel/Fairy/Grass/Poison attacks. In raids, Fury Cutter + X-Scissor is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Pincer Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,393 / 3,433
Scizor has a body with the hardness of steel. It is not easily fazed by ordinary sorts of attacks. This Pokémon flaps its wings to regulate its body temperature.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Fury Cutter
X-ScissorBest100% efficiency13.3TDO 337 - 2
Bullet Punch
X-Scissor100% efficiency13.3TDO 336 - 3
Bullet Punch
Iron Head96% efficiency12.8TDO 323 - 4
Fury Cutter
Iron Head96% efficiency12.7TDO 322 - 5
Bullet Punch
Trailblaze89% efficiency11.9TDO 301
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Fury CutterBestBug · 0.5s · STAB | 4 | +8 | 9.6 | 16 |
Bullet PunchSteel · 1s · STAB | 10 | +11 | 12 | 11 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
X-ScissorBestBug · 1.5s · STAB | 45 | 33 | 36 | 1.64 |
Iron HeadSteel · 2s · STAB | 60 | 50 | 36 | 1.44 |
TrailblazeGrass · 2s | 65 | 50 | 32.5 | 1.3 |
Night SlashDark · 2s | 45 | 33 | 22.5 | 1.36 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Scizor's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 149.9
- Actual Defense
- 117.1
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Fury Cutter
X-ScissorBest100% efficiencyThis is the best moveset at these stats. That's 82% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,001 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 15 | 18.5 | 1,497 | 100.0% |
| 2 | 2 | 14 | 15 | 18.5 | 1,500 | 99.9% |
| 3 | 0 | 10 | 12 | 19 | 1,500 | 99.7% |
| 4 | 0 | 15 | 15 | 18.5 | 1,491 | 99.6% |
| 5 | 0 | 8 | 14 | 19 | 1,500 | 99.5% |
| 6 | 1 | 14 | 15 | 18.5 | 1,494 | 99.5% |
| 7 | 2 | 15 | 14 | 18.5 | 1,500 | 99.5% |
| 8 | 2 | 15 | 13 | 18.5 | 1,496 | 99.5% |
| 9 | 0 | 15 | 7 | 19 | 1,498 | 99.4% |
| 10 | 2 | 13 | 15 | 18.5 | 1,496 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- ScizorViewing50 CandyMetal CoatBest moves
Fury Cutter
X-Scissor
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Fire - ×0.625
Normal
Ice
Psychic
Bug
Dragon
Steel
Fairy - ×0.39
Grass
Poison
Show all 18 types
Normal×0.625
Fire×2.56
Water×1
Electric×1
Grass×0.39
Ice×0.625
Fighting×1
Poison×0.39
Ground×1
Flying×1
Psychic×0.625
Bug×0.625
Rock×1
Ghost×1
Dragon×0.625
Dark×1
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves










