- Attack
- 139
- Defense
- 191
- HP
- 137
100% CP
- RaidsLv20
- 972
- min 914
- Weather boostLv25
- 1,215
- min 1,142
- MaxLv50
- 1,924
- Lv40 1,702
At a glance
Basics
Magcargo is a Fire/Rock-type Pokémon. Its 100% IV CP is 972 at level 20 (raids, eggs and research), 1,215 at weather-boosted level 25 and up to 1,924 at level 50. It is most vulnerable to Water/Ground attacks (2.56×) and also weak to Fighting/Rock attacks (1.6×). It resists Normal/Ice/Poison/Flying/Bug/Fairy/Fire attacks. In raids, Rock Throw + Overheat is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Lava Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,924 / 1,947
Magcargo's shell is actually its skin that hardened as a result of cooling. Its shell is very brittle and fragile—just touching it causes it to crumble apart. This Pokémon returns to its original size by dipping itself in magma.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Rock Throw
OverheatBest100% efficiency8.8TDO 191 - 2
Incinerate
Overheat98% efficiency8.6TDO 187 - 3
Ember
Overheat97% efficiency8.6TDO 186 - 4
Rock Throw
Stone Edge92% efficiency8.1TDO 177 - 5
Incinerate
Stone Edge90% efficiency7.9TDO 171
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Rock ThrowBestRock · 1s · STAB | 13 | +8 | 15.6 | 8 |
IncinerateFire · 2.5s · STAB | 32 | +22 | 15.4 | 8.8 |
EmberFire · 1s · STAB | 10 | +10 | 12 | 10 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
OverheatBestFire · 4s · STAB | 160 | 100 | 48 | 1.92 |
Stone EdgeRock · 2.5s · STAB | 105 | 100 | 50.4 | 1.26 |
Heat WaveFire · 3s · STAB | 95 | 100 | 38 | 1.14 |
Rock TombRock · 3s · STAB | 65 | 50 | 26 | 1.56 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Magcargo's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 92.0
- Actual Defense
- 123.1
- Actual HP
- 90
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Rock Throw
OverheatBest100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,702 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 14 | 38.5 | 1,498 | 100.0% |
| 2 | 0 | 11 | 15 | 39 | 1,499 | 99.6% |
| 3 | 0 | 14 | 15 | 38.5 | 1,499 | 99.5% |
| 4 | 0 | 14 | 14 | 38.5 | 1,494 | 99.5% |
| 5 | 1 | 14 | 15 | 38 | 1,499 | 99.5% |
| 6 | 0 | 11 | 13 | 39.5 | 1,500 | 99.5% |
| 7 | 0 | 14 | 13 | 39 | 1,500 | 99.4% |
| 8 | 1 | 14 | 13 | 38.5 | 1,500 | 99.4% |
| 9 | 0 | 15 | 15 | 38 | 1,492 | 99.3% |
| 10 | 0 | 12 | 14 | 39 | 1,498 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- MagcargoViewing50 CandyBest moves
Rock Throw
Overheat
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Water
Ground - ×1.6
Fighting
Rock - ×0.625
Normal
Ice
Poison
Flying
Bug
Fairy - ×0.39
Fire
Show all 18 types
Normal×0.625
Fire×0.39
Water×2.56
Electric×1
Grass×1
Ice×0.625
Fighting×1.6
Poison×0.625
Ground×2.56
Flying×0.625
Psychic×1
Bug×0.625
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×0.625
Offensive matchupsBased on learnable moves







