- Attack
- 151
- Defense
- 99
- HP
- 128
100% CP
- RaidsLv20
- 756
- min 704
- Weather boostLv25
- 945
- min 880
- MaxLv50
- 1,496
- Lv40 1,323
At a glance
Basics
Magby is a Fire-type Pokémon. Its 100% IV CP is 756 at level 20 (raids, eggs and research), 945 at weather-boosted level 25 and up to 1,496 at level 50. It is weak to Water/Ground/Rock attacks (1.6×). It resists Fire/Grass/Ice/Bug/Steel/Fairy attacks. In raids, Ember + Flamethrower is its strongest moveset (level 40, 100% IVs). It evolves into Magmar with 25 Candy. As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Live Coal Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,496 / 1,514
Magby's state of health is determined by observing the fire it breathes. If the Pokémon is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Ember
Flamethrower*Best100% efficiency8.7TDO 98 - 2
Karate Chop
Flamethrower*99% efficiency8.6TDO 97 - 3
Ember
Fire Punch97% efficiency8.5TDO 96 - 4
Ember
Flame Burst96% efficiency8.4TDO 95 - 5
Karate Chop
Fire Punch96% efficiency8.3TDO 94
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
EmberBestFire · 1s · STAB | 10 | +10 | 12 | 10 |
Karate ChopFighting · 1s | 10 | +13 | 10 | 13 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Flamethrower*BestFire · 2s · STAB | 65 | 50 | 39 | 1.56 |
Flame BurstFire · 2.5s · STAB | 70 | 50 | 33.6 | 1.68 |
Fire PunchFire · 2s · STAB | 50 | 33 | 30 | 1.82 |
Brick BreakFighting · 1.5s | 40 | 33 | 26.7 | 1.21 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Magby's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 99.2
- Actual Defense
- 68.1
- Actual HP
- 85
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Ember
Flamethrower*Best100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,323 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Magby only reaches CP 1,496 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,496 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 1,487 | 99.4% |
| 3 | 15 | 15 | 14 | 50 | 1,491 | 99.2% |
| 4 | 15 | 14 | 15 | 50 | 1,489 | 99.1% |
| 5 | 13 | 15 | 15 | 50 | 1,478 | 98.8% |
| 6 | 14 | 15 | 14 | 50 | 1,482 | 98.6% |
| 7 | 14 | 14 | 15 | 50 | 1,481 | 98.5% |
| 8 | 15 | 15 | 13 | 50 | 1,486 | 98.3% |
| 9 | 15 | 14 | 14 | 50 | 1,484 | 98.3% |
| 10 | 15 | 13 | 15 | 50 | 1,483 | 98.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- MagbyViewingBest moves
Ember
Flamethrower
From Magby to the final evolution125 Candy
- Purified Pokémon need about 10% less Candy to evolve (e.g. 100 → 90 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Water
Ground
Rock - ×0.625
Fire
Grass
Ice
Bug
Steel
Fairy
Show all 18 types
Normal×1
Fire×0.625
Water×1.6
Electric×1
Grass×0.625
Ice×0.625
Fighting×1
Poison×1
Ground×1.6
Flying×1
Psychic×1
Bug×0.625
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves








