- Attack
- 71
- Defense
- 77
- HP
- 120
100% CP
- RaidsLv20
- 342
- min 307
- Weather boostLv25
- 427
- min 384
- MaxLv50
- 676
- Lv40 598
At a glance
Basics
Seedot is a Grass-type Pokémon. Its 100% IV CP is 342 at level 20 (raids, eggs and research), 427 at weather-boosted level 25 and up to 676 at level 50. It is weak to Fire/Ice/Poison/Flying/Bug attacks (1.6×). It resists Water/Electric/Grass/Ground attacks. In raids, Quick Attack + Grass Knot is its strongest moveset (level 40, 100% IVs). It evolves into Nuzleaf with 25 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Acorn Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 676 / 684
Seedot attaches itself to a tree branch using the top of its head. It sucks moisture from the tree while hanging off the branch. The more water it drinks, the glossier this Pokémon's body becomes.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Quick Attack
Grass KnotBest100% efficiency5.7TDO 49 - 2
Bullet Seed
Grass Knot91% efficiency5.2TDO 44 - 3
Quick Attack
Foul Play84% efficiency4.8TDO 41 - 4
Quick Attack
Energy Ball79% efficiency4.5TDO 39 - 5
Bullet Seed
Foul Play74% efficiency4.2TDO 36
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Quick AttackBestNormal · 1s | 10 | +13 | 10 | 13 |
Bullet SeedGrass · 1s · STAB | 7 | +13 | 8.4 | 13 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Grass KnotBestGrass · 2.5s · STAB | 90 | 50 | 43.2 | 2.16 |
Foul PlayDark · 2s | 70 | 50 | 35 | 1.4 |
Energy BallGrass · 4s · STAB | 90 | 50 | 27 | 2.16 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Seedot's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 51.4
- Actual Defense
- 55.0
- Actual HP
- 80
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Bullet Seed
Grass KnotBest100% efficiencyThis is the best moveset at these stats. That's 80% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 598 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Seedot only reaches CP 676 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 676 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 674 | 99.1% |
| 3 | 15 | 14 | 15 | 50 | 673 | 98.9% |
| 4 | 14 | 15 | 15 | 50 | 668 | 98.8% |
| 5 | 15 | 15 | 13 | 50 | 671 | 98.2% |
| 6 | 15 | 14 | 14 | 50 | 670 | 98.0% |
| 7 | 14 | 15 | 14 | 50 | 666 | 98.0% |
| 8 | 15 | 13 | 15 | 50 | 669 | 97.8% |
| 9 | 14 | 14 | 15 | 50 | 665 | 97.8% |
| 10 | 13 | 15 | 15 | 50 | 661 | 97.7% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- SeedotViewingBest moves
Quick Attack
Grass Knot
From Seedot to the final evolution125 Candy
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fire
Ice
Poison
Flying
Bug - ×0.625
Water
Electric
Grass
Ground
Show all 18 types
Normal×1
Fire×1.6
Water×0.625
Electric×0.625
Grass×0.625
Ice×1.6
Fighting×1
Poison×1.6
Ground×0.625
Flying×1.6
Psychic×1
Bug×1.6
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves





Events2 past
No upcoming events are known yet.
- 2023.01.17Spotlight Hour: Seedot · 2× Catch XP
- 2020.05.24Community Day: Seedot · Exclusive move: Bullet Seed

