- Attack
- 290
- Defense
- 166
- HP
- 284
100% CP
- Shadow RaidsLv20
- 2,532
- min 2,359
- Weather boostLv25
- 3,165
- min 2,949
- MaxLv50
- 5,010
- Lv40 4,431
At a glance
Basics
Shadow Slaking is a Normal-type Pokémon. Its 100% IV CP is 2,532 at level 20 (Shadow Raids), 3,165 at weather-boosted level 25 and up to 5,010 at level 50. It is weak to Fighting attacks (1.6×). It resists Ghost attacks. In raids, Yawn + Hyper Beam is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Lazy Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 90,000 Stardust · 90 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 5,010 / 5,069
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Slaking spends all day lying down and lolling about. It eats grass growing within its reach. If it eats all the grass it can reach, this Pokémon reluctantly moves to another spot.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Yawn
Hyper BeamBest100% efficiency12.6TDO 394 - 2
Yawn
Body Slam*99% efficiency12.5TDO 389 - 3
Yawn
Play Rough95% efficiency12.0TDO 374 - 4
Yawn
Earthquake81% efficiency10.3TDO 321
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack1
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
YawnBestNormal · 1.5s · STAB | 0 | +13 | 0 | 8.7 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Hyper BeamBestNormal · 4s · STAB | 150 | 100 | 45 | 1.8 |
EarthquakeGround · 3.5s | 140 | 100 | 40 | 1.4 |
Play RoughFairy · 3s | 90 | 50 | 30 | 1.8 |
Body Slam*Normal · 2s · STAB | 50 | 33 | 30 | 1.82 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Slaking's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 218.6
- Actual Defense
- 90.1
- Actual HP
- 178
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Yawn
Body Slam*Best100% efficiencyThis is the best moveset at these stats. That's 80% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 4,431 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 14 | 15 | 12.5 | 1,500 | 100.0% |
| 2 | 0 | 15 | 13 | 12.5 | 1,500 | 99.8% |
| 3 | 1 | 15 | 11 | 12.5 | 1,500 | 99.5% |
| 4 | 0 | 13 | 15 | 12.5 | 1,496 | 99.4% |
| 5 | 0 | 14 | 14 | 12.5 | 1,498 | 99.3% |
| 6 | 0 | 14 | 13 | 12.5 | 1,495 | 99.3% |
| 7 | 1 | 12 | 15 | 12.5 | 1,497 | 99.2% |
| 8 | 0 | 15 | 12 | 12.5 | 1,497 | 99.1% |
| 9 | 0 | 15 | 11 | 12.5 | 1,495 | 99.1% |
| 10 | 2 | 15 | 9 | 12.5 | 1,500 | 99.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 2
- Shadow SlakingViewing100 CandyBest moves
Yawn
Hyper Beam
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fighting - ×0.39
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×0.39
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves








Events1 past
No upcoming events are known yet.
- 2019.06.08Community Day: Slakoth · Exclusive move: Body Slam

