- Attack
- 199
- Defense
- 112
- HP
- 156
100% CP
- RaidsLv20
- 1,125
- min 1,061
- Weather boostLv25
- 1,406
- min 1,326
- MaxLv50
- 2,226
- Lv40 1,969
At a glance
Basics
Ninjask is a Bug/Flying-type Pokémon. Its 100% IV CP is 1,125 at level 20 (raids, eggs and research), 1,406 at weather-boosted level 25 and up to 2,226 at level 50. It is most vulnerable to Rock attacks (2.56×) and also weak to Fire/Electric/Ice/Flying attacks (1.6×). It resists Bug/Grass/Fighting/Ground attacks. In raids, Fury Cutter + Bug Buzz is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Ninja Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,226 / 2,253
Ninjask moves around at such a high speed that it cannot be seen, even while its crying can be clearly heard. For that reason, this Pokémon was long believed to be invisible.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Fury Cutter
Bug BuzzBest100% efficiency12.3TDO 185 - 2
Fury Cutter
Shadow Ball98% efficiency12.1TDO 182 - 3
Metal Claw
Bug Buzz92% efficiency11.4TDO 171 - 4
Metal Claw
Shadow Ball90% efficiency11.1TDO 167 - 5
Fury Cutter
Aerial Ace87% efficiency10.7TDO 161
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Fury CutterBestBug · 0.5s · STAB | 4 | +8 | 9.6 | 16 |
Metal ClawSteel · 0.5s | 6 | +5 | 12 | 10 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Bug BuzzBestBug · 3.5s · STAB | 95 | 50 | 32.6 | 2.28 |
Shadow BallGhost · 3s | 100 | 50 | 33.3 | 2 |
Aerial AceFlying · 2.5s · STAB | 55 | 33 | 26.4 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Ninjask's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 127.8
- Actual Defense
- 75.9
- Actual HP
- 102
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Metal Claw
Bug BuzzBest100% efficiencyThis is the best moveset at these stats. That's 82% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,969 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 12 | 15 | 29 | 1,499 | 100.0% |
| 2 | 0 | 15 | 11 | 29 | 1,499 | 99.9% |
| 3 | 1 | 15 | 15 | 28.5 | 1,499 | 99.5% |
| 4 | 1 | 15 | 14 | 28.5 | 1,494 | 99.5% |
| 5 | 0 | 8 | 15 | 29.5 | 1,500 | 99.2% |
| 6 | 2 | 14 | 15 | 28.5 | 1,500 | 99.2% |
| 7 | 2 | 14 | 14 | 28.5 | 1,496 | 99.2% |
| 8 | 0 | 11 | 15 | 29 | 1,493 | 99.2% |
| 9 | 0 | 12 | 14 | 29 | 1,495 | 99.2% |
| 10 | 2 | 15 | 13 | 28.5 | 1,497 | 99.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- NinjaskViewing50 CandyBest moves
Fury Cutter
Bug Buzz
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Rock - ×1.6
Fire
Electric
Ice
Flying - ×0.625
Bug - ×0.39
Grass
Fighting - ×0.244
Ground
Show all 18 types
Normal×1
Fire×1.6
Water×1
Electric×1.6
Grass×0.39
Ice×1.6
Fighting×0.39
Poison×1
Ground×0.244
Flying×1.6
Psychic×1
Bug×0.625
Rock×2.56
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves










