- Attack
- 117
- Defense
- 120
- HP
- 172
100% CP
- RaidsLv20
- 748
- min 697
- Weather boostLv25
- 935
- min 871
- MaxLv50
- 1,480
- Lv40 1,309
At a glance
Basics
Nidorina is a Poison-type Pokémon. Its 100% IV CP is 748 at level 20 (raids, eggs and research), 935 at weather-boosted level 25 and up to 1,480 at level 50. It is weak to Ground/Psychic attacks (1.6×). It resists Grass/Fighting/Poison/Bug/Fairy attacks. In raids, Poison Sting + Sludge Bomb is its strongest moveset (level 40, 100% IVs). It evolves into Nidoqueen with 100 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Poison Pin Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,480 / 1,498
When Nidorina are with their friends or family, they keep their barbs tucked away to prevent hurting each other. This Pokémon appears to become nervous if separated from the others.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Poison Sting
Sludge BombBest100% efficiency8.0TDO 140 - 2
Bite
Sludge Bomb92% efficiency7.4TDO 128 - 3
Poison Sting
Thunderbolt84% efficiency6.7TDO 117 - 4
Bite
Thunderbolt78% efficiency6.3TDO 110 - 5
Poison Sting
Dig73% efficiency5.8TDO 102
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Poison StingBestPoison · 0.5s · STAB | 4 | +6 | 9.6 | 12 |
BiteDark · 0.5s | 6 | +4 | 12 | 8 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Sludge BombBestPoison · 2.5s · STAB | 85 | 50 | 40.8 | 2.04 |
ThunderboltElectric · 2.5s | 80 | 50 | 32 | 1.6 |
Poison FangPoison · 1.5s · STAB | 30 | 33 | 24 | 1.09 |
DigGround · 4.5s | 100 | 50 | 22.2 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Nidorina's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 78.9
- Actual Defense
- 80.6
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Poison Sting
Sludge BombBest100% efficiencyThis is the best moveset at these stats. That's 82% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,309 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Nidorina only reaches CP 1,480 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,480 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 1,476 | 99.4% |
| 3 | 15 | 14 | 15 | 50 | 1,475 | 99.3% |
| 4 | 14 | 15 | 15 | 50 | 1,469 | 99.2% |
| 5 | 15 | 15 | 13 | 50 | 1,472 | 98.7% |
| 6 | 15 | 14 | 14 | 50 | 1,471 | 98.6% |
| 7 | 14 | 15 | 14 | 50 | 1,465 | 98.6% |
| 8 | 15 | 13 | 15 | 50 | 1,469 | 98.5% |
| 9 | 14 | 14 | 15 | 50 | 1,464 | 98.5% |
| 10 | 13 | 15 | 15 | 50 | 1,458 | 98.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- NidorinaViewing25 CandyBest moves
Poison Sting
Sludge Bomb
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ground
Psychic - ×0.625
Grass
Fighting
Poison
Bug
Fairy
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×0.625
Ice×1
Fighting×0.625
Poison×0.625
Ground×1.6
Flying×1
Psychic×1.6
Bug×0.625
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×0.625
Offensive matchupsBased on learnable moves












