- Attack
- 243
- Defense
- 83
- HP
- 172
100% CP
- Shadow RaidsLv20
- 1,246
- min 1,118
- Weather boostLv25
- 1,558
- min 1,398
- MaxLv50
- 2,466
- Lv40 2,181
At a glance
Basics
Shadow Sharpedo is a Water/Dark-type Pokémon. Its 100% IV CP is 1,246 at level 20 (Shadow Raids), 1,558 at weather-boosted level 25 and up to 2,466 at level 50. It is weak to Electric/Grass/Fighting/Bug/Fairy attacks (1.6×). It resists Fire/Water/Ice/Ghost/Dark/Steel/Psychic attacks. In raids, Bite + Hydro Pump is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Brutal Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,466 / 2,495
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Nicknamed “the bully of the sea,” Sharpedo is widely feared. Its cruel fangs grow back immediately if they snap off. Just one of these Pokémon can thoroughly tear apart a supertanker.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Bite
Hydro PumpBest100% efficiency17.9TDO 189 - 2
Waterfall
Hydro Pump97% efficiency17.4TDO 183 - 3
Bite
Crunch94% efficiency16.9TDO 178 - 4
Waterfall
Crunch93% efficiency16.7TDO 176 - 5
Bite
Poison Fang74% efficiency13.2TDO 139
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
BiteBestDark · 0.5s · STAB | 6 | +4 | 14.4 | 8 |
WaterfallWater · 1s · STAB | 13 | +7 | 15.6 | 7 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Hydro PumpBestWater · 3.5s · STAB | 135 | 100 | 46.3 | 1.62 |
CrunchDark · 3s · STAB | 65 | 33 | 26 | 2.36 |
Poison FangPoison · 1.5s | 30 | 33 | 20 | 0.91 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Sharpedo's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 185.0
- Actual Defense
- 48.8
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Waterfall
CrunchBest100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,181 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 15 | 25.5 | 1,496 | 100.0% |
| 2 | 1 | 15 | 14 | 25.5 | 1,499 | 99.6% |
| 3 | 1 | 14 | 15 | 25.5 | 1,495 | 99.4% |
| 4 | 1 | 12 | 13 | 26 | 1,500 | 99.2% |
| 5 | 2 | 15 | 12 | 25.5 | 1,497 | 99.2% |
| 6 | 0 | 15 | 14 | 25.5 | 1,492 | 99.2% |
| 7 | 3 | 13 | 15 | 25.5 | 1,499 | 99.2% |
| 8 | 0 | 13 | 12 | 26 | 1,498 | 99.1% |
| 9 | 2 | 14 | 14 | 25.5 | 1,497 | 99.0% |
| 10 | 1 | 11 | 15 | 26 | 1,500 | 99.0% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Shadow SharpedoViewing50 CandyBest moves
Bite
Hydro Pump
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Electric
Grass
Fighting
Bug
Fairy - ×0.625
Fire
Water
Ice
Ghost
Dark
Steel - ×0.39
Psychic
Show all 18 types
Normal×1
Fire×0.625
Water×0.625
Electric×1.6
Grass×1.6
Ice×0.625
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×0.39
Bug×1.6
Rock×1
Ghost×0.625
Dragon×1
Dark×0.625
Steel×0.625
Fairy×1.6
Offensive matchupsBased on learnable moves








