- Attack
- 136
- Defense
- 163
- HP
- 223
100% CP
- RaidsLv20
- 1,109
- min 1,046
- Weather boostLv25
- 1,386
- min 1,307
- MaxLv50
- 2,194
- Lv40 1,941
At a glance
Basics
Tropius is a Grass/Flying-type Pokémon. Its 100% IV CP is 1,109 at level 20 (raids, eggs and research), 1,386 at weather-boosted level 25 and up to 2,194 at level 50. It is most vulnerable to Ice attacks (2.56×) and also weak to Fire/Poison/Flying/Rock attacks (1.6×). It resists Water/Fighting/Grass/Ground attacks. In raids, Air Slash + Leaf Blade is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Fruit Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,194 / 2,220
The bunches of fruit around Tropius's neck are very popular with children. This Pokémon loves fruit, and eats it continuously. Apparently, its love for fruit resulted in its own outgrowth of fruit.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Air Slash
Leaf BladeBest100% efficiency9.0TDO 264 - 2
Razor Leaf
Leaf Blade98% efficiency8.8TDO 259 - 3
Air Slash
Brutal Swing93% efficiency8.4TDO 246 - 4
Razor Leaf
Brutal Swing92% efficiency8.2TDO 242 - 5
Air Slash
Aerial Ace87% efficiency7.8TDO 229
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Air SlashBestFlying · 1s · STAB | 12 | +8 | 14.4 | 8 |
Razor LeafGrass · 1s · STAB | 13 | +7 | 15.6 | 7 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Leaf BladeBestGrass · 2.5s · STAB | 70 | 33 | 33.6 | 2.55 |
StompNormal · 1.5s | 50 | 50 | 33.3 | 1 |
Brutal SwingDark · 2s | 65 | 33 | 32.5 | 1.97 |
Aerial AceFlying · 2.5s · STAB | 55 | 33 | 26.4 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Tropius's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 90.2
- Actual Defense
- 106.3
- Actual HP
- 142
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Razor Leaf
Leaf BladeBest100% efficiencyThis is the best moveset at these stats. That's 80% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,941 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 15 | 30 | 1,498 | 100.0% |
| 2 | 0 | 13 | 14 | 30.5 | 1,499 | 99.7% |
| 3 | 0 | 14 | 13 | 30.5 | 1,500 | 99.7% |
| 4 | 0 | 14 | 15 | 30 | 1,494 | 99.4% |
| 5 | 0 | 15 | 14 | 30 | 1,495 | 99.4% |
| 6 | 0 | 11 | 13 | 31 | 1,500 | 99.4% |
| 7 | 0 | 14 | 9 | 31 | 1,500 | 99.4% |
| 8 | 0 | 12 | 15 | 30.5 | 1,498 | 99.1% |
| 9 | 0 | 12 | 14 | 30.5 | 1,495 | 99.1% |
| 10 | 0 | 13 | 13 | 30.5 | 1,496 | 99.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×2.56
Ice - ×1.6
Fire
Poison
Flying
Rock - ×0.625
Water
Fighting - ×0.39
Grass - ×0.244
Ground
Show all 18 types
Normal×1
Fire×1.6
Water×0.625
Electric×1
Grass×0.39
Ice×2.56
Fighting×0.625
Poison×1.6
Ground×0.244
Flying×1.6
Psychic×1
Bug×1
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves









