- Attack
- 246
- Defense
- 120
- HP
- 163
100% CP
- RaidsLv20
- 1,443
- min 1,370
- Weather boostLv25
- 1,805
- min 1,712
- MaxLv50
- 2,856
- Lv40 2,526
At a glance
Basics
Absol is a Dark-type Pokémon. Its 100% IV CP is 1,443 at level 20 (raids, eggs and research), 1,805 at weather-boosted level 25 and up to 2,856 at level 50. It is weak to Fighting/Bug/Fairy attacks (1.6×). It resists Ghost/Dark/Psychic attacks. In raids, Snarl + Brutal Swing is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Disaster Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,856 / 2,890
Every time Absol appears before people, it is followed by a disaster such as an earthquake or a tidal wave. As a result, it came to be known as the disaster Pokémon.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Snarl
Brutal Swing*Best100% efficiency17.1TDO 283 - 2
Psycho Cut
Brutal Swing*94% efficiency16.0TDO 266 - 3
Snarl
Payback86% efficiency14.7TDO 244 - 4
Snarl
Dark Pulse85% efficiency14.5TDO 241 - 5
Snarl
Megahorn82% efficiency14.0TDO 233
Top 5 of 10 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
SnarlBestDark · 1s · STAB | 11 | +13 | 13.2 | 13 |
Psycho CutPsychic · 0.5s | 4 | +7 | 8 | 14 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Brutal Swing*BestDark · 2s · STAB | 65 | 33 | 39 | 2.36 |
PaybackDark · 2s · STAB | 95 | 100 | 57 | 1.14 |
MegahornBug · 2s | 105 | 100 | 52.5 | 1.05 |
ThunderElectric · 2.5s | 100 | 100 | 40 | 1 |
Dark PulseDark · 3s · STAB | 80 | 50 | 32 | 1.92 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Absol's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 155.9
- Actual Defense
- 80.6
- Actual HP
- 106
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Snarl
Brutal Swing*Best100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,526 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 15 | 22 | 1,497 | 100.0% |
| 2 | 2 | 15 | 13 | 22 | 1,500 | 99.9% |
| 3 | 1 | 14 | 15 | 22 | 1,497 | 99.7% |
| 4 | 0 | 15 | 8 | 22.5 | 1,500 | 99.5% |
| 5 | 1 | 15 | 14 | 22 | 1,498 | 99.5% |
| 6 | 1 | 15 | 13 | 22 | 1,494 | 99.5% |
| 7 | 3 | 15 | 11 | 22 | 1,498 | 99.4% |
| 8 | 0 | 10 | 14 | 22.5 | 1,498 | 99.4% |
| 9 | 2 | 13 | 15 | 22 | 1,498 | 99.3% |
| 10 | 0 | 14 | 15 | 22 | 1,491 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- AbsolViewingBest moves
Snarl
Brutal Swing
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fighting
Bug
Fairy - ×0.625
Ghost
Dark - ×0.39
Psychic
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×0.39
Bug×1.6
Rock×1
Ghost×0.625
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves









