- Attack
- 179
- Defense
- 309
- HP
- 190
100% CP
- Shadow RaidsLv20
- 1,784
- min 1,640
- Weather boostLv25
- 2,230
- min 2,050
- MaxLv50
- 3,530
- Lv40 3,122
At a glance
Basics
Shadow Regirock is a Rock-type Pokémon. Its 100% IV CP is 1,784 at level 20 (Shadow Raids), 2,230 at weather-boosted level 25 and up to 3,530 at level 50. It is weak to Water/Grass/Fighting/Ground/Steel attacks (1.6×). It resists Normal/Fire/Poison/Flying attacks. In raids, Rock Throw + Stone Edge is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Rock Peak Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 120,000 Stardust · 120 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,530 / 3,572
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Regirock was sealed away by people long ago. If this Pokémon's body is damaged in battle, it is said to seek out suitable rocks on its own to repair itself.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
Best movesetsLv40 · 15/15/15 IVs
- 1
Rock Throw
Stone EdgeBest100% efficiency12.4TDO 475 - 2
Lock-On
Stone Edge98% efficiency12.1TDO 466 - 3
Rock Throw
Focus Blast97% efficiency12.0TDO 462 - 4
Rock Throw
Zap Cannon97% efficiency12.0TDO 462 - 5
Rock Throw
Earthquake*97% efficiency12.0TDO 462
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Rock ThrowBestRock · 1s · STAB | 13 | +8 | 15.6 | 8 |
Rock SmashFighting · 1.5s | 17 | +12 | 11.3 | 8 |
Lock-OnNormal · 0.5s | 2 | +10 | 4 | 20 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Stone EdgeBestRock · 2.5s · STAB | 105 | 100 | 50.4 | 1.26 |
Focus BlastFighting · 3.5s | 140 | 100 | 40 | 1.4 |
Zap CannonElectric · 3.5s | 140 | 100 | 40 | 1.4 |
Earthquake*Ground · 3.5s | 140 | 100 | 40 | 1.4 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Regirock's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 139.1
- Actual Defense
- 161.3
- Actual HP
- 122
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Rock Throw
Stone EdgeBest100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,122 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 10 | 12 | 18.5 | 1,500 | 100.0% |
| 2 | 2 | 15 | 15 | 18 | 1,498 | 99.9% |
| 3 | 0 | 7 | 14 | 18.5 | 1,500 | 99.9% |
| 4 | 0 | 15 | 9 | 18.5 | 1,500 | 99.8% |
| 5 | 0 | 9 | 12 | 18.5 | 1,497 | 99.7% |
| 6 | 2 | 14 | 15 | 18 | 1,496 | 99.6% |
| 7 | 3 | 15 | 13 | 18 | 1,499 | 99.6% |
| 8 | 0 | 6 | 14 | 18.5 | 1,497 | 99.6% |
| 9 | 3 | 12 | 15 | 18 | 1,499 | 99.5% |
| 10 | 0 | 14 | 9 | 18.5 | 1,498 | 99.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Water
Grass
Fighting
Ground
Steel - ×0.625
Normal
Fire
Poison
Flying
Show all 18 types
Normal×0.625
Fire×0.625
Water×1.6
Electric×1
Grass×1.6
Ice×1
Fighting×1.6
Poison×0.625
Ground×1.6
Flying×0.625
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves











RockSTAB 1.2×Rock Throw · Stone EdgeSuper effective ×1.6
Fire
Ice
Flying
Bug
FightingRock Smash · Focus BlastSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
GroundEarthquakeSuper effective ×1.6
Fire
Electric
Poison
Rock
Steel
ElectricZap CannonSuper effective ×1.6
Water
Flying
NormalLock-OnSuper effective ×1.6None (neutral or worse against every type)

