- Attack
- 211
- Defense
- 133
- HP
- 195
100% CP
- Shadow RaidsLv20
- 1,421
- min 1,294
- Weather boostLv25
- 1,777
- min 1,618
- MaxLv50
- 2,813
- Lv40 2,488
At a glance
Basics
Shadow Toxicroak is a Poison/Fighting-type Pokémon. Its 100% IV CP is 1,421 at level 20 (Shadow Raids), 1,777 at weather-boosted level 25 and up to 2,813 at level 50. It is most vulnerable to Psychic attacks (2.56×) and also weak to Ground/Flying attacks (1.6×). It resists Grass/Fighting/Poison/Rock/Dark/Bug attacks. In raids, Counter + Dynamic Punch is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Toxic Mouth Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,813 / 2,846
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Its knuckle claws secrete a toxin so vile that even a scratch could prove fatal.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Counter
Dynamic PunchBest100% efficiency16.6TDO 297 - 2
Counter
Sludge Bomb100% efficiency16.6TDO 297 - 3
Poison Jab
Dynamic Punch100% efficiency16.6TDO 297 - 4
Poison Jab
Sludge Bomb100% efficiency16.6TDO 297 - 5
Poison Sting
Dynamic Punch99% efficiency16.5TDO 294
Top 5 of 20 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack4
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
CounterBestFighting · 1s · STAB | 13 | +9 | 15.6 | 9 |
Poison JabPoison · 1s · STAB | 13 | +9 | 15.6 | 9 |
Poison StingPoison · 0.5s · STAB | 4 | +6 | 9.6 | 12 |
Mud ShotGround · 0.5s | 4 | +6 | 8 | 12 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Dynamic PunchBestFighting · 2.5s · STAB | 85 | 50 | 40.8 | 2.04 |
Sludge BombPoison · 2.5s · STAB | 85 | 50 | 40.8 | 2.04 |
Shadow BallGhost · 3s | 100 | 50 | 33.3 | 2 |
Mud BombGround · 2.5s | 60 | 33 | 24 | 1.82 |
Drain PunchFighting · 2.5s · STAB | 50 | 33 | 24 | 1.82 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Toxicroak's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 162.0
- Actual Defense
- 73.7
- Actual HP
- 125
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Counter
Dynamic PunchBest100% efficiencyThis is the best moveset at these stats. That's 78% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,488 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 15 | 22.5 | 1,500 | 100.0% |
| 2 | 0 | 15 | 15 | 22.5 | 1,493 | 99.5% |
| 3 | 1 | 14 | 15 | 22.5 | 1,495 | 99.3% |
| 4 | 1 | 15 | 14 | 22.5 | 1,497 | 99.2% |
| 5 | 2 | 13 | 15 | 22.5 | 1,497 | 99.1% |
| 6 | 0 | 10 | 15 | 23 | 1,500 | 99.0% |
| 7 | 2 | 14 | 14 | 22.5 | 1,499 | 99.0% |
| 8 | 0 | 11 | 13 | 23 | 1,498 | 99.0% |
| 9 | 2 | 15 | 13 | 22.5 | 1,500 | 99.0% |
| 10 | 2 | 15 | 12 | 22.5 | 1,496 | 99.0% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Shadow ToxicroakViewing50 CandyBest moves
Counter
Dynamic Punch
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Psychic - ×1.6
Ground
Flying - ×0.625
Grass
Fighting
Poison
Rock
Dark - ×0.39
Bug
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×0.625
Ice×1
Fighting×0.625
Poison×0.625
Ground×1.6
Flying×1.6
Psychic×2.56
Bug×0.39
Rock×0.625
Ghost×1
Dragon×1
Dark×0.625
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves












FightingSTAB 1.2×Counter · Dynamic Punch · Drain PunchSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
PoisonSTAB 1.2×Poison Jab · Poison Sting · Sludge BombSuper effective ×1.6
Grass
Fairy
GroundMud Shot · Mud BombSuper effective ×1.6
Fire
Electric
Poison
Rock
Steel
GhostShadow BallSuper effective ×1.6
Psychic
Ghost

