- Attack
- 174
- Defense
- 143
- HP
- 172
100% CP
- RaidsLv20
- 1,159
- min 1,095
- Weather boostLv25
- 1,449
- min 1,369
- MaxLv50
- 2,293
- Lv40 2,029
At a glance
Basics
Boldore is a Rock-type Pokémon. Its 100% IV CP is 1,159 at level 20 (raids, eggs and research), 1,449 at weather-boosted level 25 and up to 2,293 at level 50. It is weak to Water/Grass/Fighting/Ground/Steel attacks (1.6×). It resists Normal/Fire/Poison/Flying attacks. In raids, Smack Down + Rock Slide is its strongest moveset (level 40, 100% IVs). It evolves into Gigalith with 200 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Ore Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,293 / 2,321
Its orange crystals are lumps of powerful energy. They're valuable, so Boldore is sometimes targeted for them.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Smack Down
Rock SlideBest100% efficiency10.1TDO 205 - 2
Mud-Slap
Rock Slide97% efficiency9.7TDO 199 - 3
Smack Down
Stone Edge95% efficiency9.6TDO 196 - 4
Mud-Slap
Stone Edge91% efficiency9.2TDO 188 - 5
Smack Down
Bulldoze84% efficiency8.4TDO 172
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Smack DownBestRock · 1s · STAB | 13 | +7 | 15.6 | 7 |
Mud-SlapGround · 1.5s | 19 | +13 | 12.7 | 8.7 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Rock SlideBestRock · 2.5s · STAB | 75 | 50 | 36 | 1.8 |
Stone EdgeRock · 2.5s · STAB | 105 | 100 | 50.4 | 1.26 |
BulldozeGround · 3.5s | 80 | 50 | 22.9 | 1.6 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Boldore's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 112.9
- Actual Defense
- 94.4
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Smack Down
Rock SlideBest100% efficiencyThis is the best moveset at these stats. That's 80% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,029 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 15 | 28 | 1,494 | 100.0% |
| 2 | 1 | 14 | 15 | 28 | 1,498 | 99.9% |
| 3 | 1 | 15 | 14 | 28 | 1,499 | 99.8% |
| 4 | 0 | 13 | 12 | 28.5 | 1,499 | 99.7% |
| 5 | 2 | 15 | 12 | 28 | 1,499 | 99.6% |
| 6 | 0 | 14 | 11 | 28.5 | 1,500 | 99.6% |
| 7 | 0 | 15 | 10 | 28.5 | 1,500 | 99.5% |
| 8 | 0 | 15 | 9 | 28.5 | 1,496 | 99.5% |
| 9 | 1 | 14 | 9 | 28.5 | 1,500 | 99.4% |
| 10 | 0 | 14 | 15 | 28 | 1,489 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- BoldoreViewing50 CandyBest moves
Smack Down
Rock Slide
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Water
Grass
Fighting
Ground
Steel - ×0.625
Normal
Fire
Poison
Flying
Show all 18 types
Normal×0.625
Fire×0.625
Water×1.6
Electric×1
Grass×1.6
Ice×1
Fighting×1.6
Poison×0.625
Ground×1.6
Flying×0.625
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves









