- Attack
- 208
- Defense
- 159
- HP
- 172
100% CP
- RaidsLv20
- 1,435
- min 1,364
- Weather boostLv25
- 1,794
- min 1,705
- MaxLv50
- 2,840
- Lv40 2,512
At a glance
Basics
Hisuian Lilligant is a Grass/Fighting-type Pokémon. Its 100% IV CP is 1,435 at level 20 (raids, eggs and research), 1,794 at weather-boosted level 25 and up to 2,840 at level 50. It is most vulnerable to Flying attacks (2.56×) and also weak to Fire/Ice/Poison/Psychic/Fairy attacks (1.6×). It resists Water/Electric/Grass/Ground/Rock/Dark attacks. In raids, Magical Leaf + Solar Beam is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Flowering Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,840 / 2,874
It's well liked by other Pokémon because of its beauty. The flower on its head needs constant care, or it will soon wither and rot.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Magical Leaf
Solar BeamBest100% efficiency13.2TDO 296 - 2
Bullet Seed
Solar Beam94% efficiency12.3TDO 277 - 3
Magical Leaf
Petal Blizzard92% efficiency12.1TDO 271 - 4
Magical Leaf
Close Combat89% efficiency11.8TDO 265 - 5
Magical Leaf
Upper Hand88% efficiency11.5TDO 259
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Magical LeafBestGrass · 1.5s · STAB | 17 | +17 | 13.6 | 11.3 |
Bullet SeedGrass · 1s · STAB | 7 | +13 | 8.4 | 13 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Solar BeamBestGrass · 5s · STAB | 180 | 100 | 43.2 | 2.16 |
Petal BlizzardGrass · 2.5s · STAB | 110 | 100 | 52.8 | 1.32 |
Close CombatFighting · 2.5s · STAB | 105 | 100 | 50.4 | 1.26 |
Upper HandFighting · 2s · STAB | 50 | 33 | 30 | 1.82 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Hisuian Lilligant's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 133.2
- Actual Defense
- 103.9
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Magical Leaf
Solar BeamBest100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,512 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 13 | 22.5 | 1,498 | 100.0% |
| 2 | 0 | 13 | 15 | 22.5 | 1,497 | 99.7% |
| 3 | 1 | 12 | 15 | 22.5 | 1,500 | 99.6% |
| 4 | 0 | 14 | 14 | 22.5 | 1,498 | 99.4% |
| 5 | 0 | 14 | 13 | 22.5 | 1,494 | 99.4% |
| 6 | 1 | 13 | 14 | 22.5 | 1,500 | 99.3% |
| 7 | 1 | 13 | 13 | 22.5 | 1,496 | 99.3% |
| 8 | 2 | 15 | 10 | 22.5 | 1,500 | 99.2% |
| 9 | 2 | 12 | 13 | 22.5 | 1,499 | 99.2% |
| 10 | 0 | 7 | 14 | 23 | 1,500 | 99.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×2.56
Flying - ×1.6
Fire
Ice
Poison
Psychic
Fairy - ×0.625
Water
Electric
Grass
Ground
Rock
Dark
Show all 18 types
Normal×1
Fire×1.6
Water×0.625
Electric×0.625
Grass×0.625
Ice×1.6
Fighting×1
Poison×1.6
Ground×0.625
Flying×2.56
Psychic×1.6
Bug×1
Rock×0.625
Ghost×1
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves








