- Attack
- 263
- Defense
- 114
- HP
- 233
100% CP
- RaidsLv20
- 1,774
- min 1,691
- Weather boostLv25
- 2,218
- min 2,114
- MaxLv50
- 3,511
- Lv40 3,105
At a glance
Basics
Galarian Darmanitan is a Ice-type Pokémon. Its 100% IV CP is 1,774 at level 20 (raids, eggs and research), 2,218 at weather-boosted level 25 and up to 3,511 at level 50. It is weak to Fire/Fighting/Rock/Steel attacks (1.6×). It resists Ice attacks. In raids, Ice Fang + Avalanche is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Blazing Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,511 / 3,552
Its internal fire burns at 2,500 degrees Fahrenheit, making enough power that it can destroy a dump truck with one punch.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Ice Fang
AvalancheBest100% efficiency16.2TDO 359 - 2
Tackle
Avalanche99% efficiency16.1TDO 355 - 3
Ice Fang
Overheat88% efficiency14.2TDO 315 - 4
Tackle
Overheat87% efficiency14.2TDO 313 - 5
Tackle
Ice Punch86% efficiency13.9TDO 307
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Ice FangBestIce · 1.5s · STAB | 12 | +20 | 9.6 | 13.3 |
TackleNormal · 0.5s | 5 | +5 | 10 | 10 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
AvalancheBestIce · 2.5s · STAB | 85 | 50 | 40.8 | 2.04 |
OverheatFire · 4s | 160 | 100 | 40 | 1.6 |
Ice PunchIce · 2s · STAB | 50 | 33 | 30 | 1.82 |
SuperpowerFighting · 3s | 85 | 50 | 28.3 | 1.7 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Galarian Darmanitan's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 166.1
- Actual Defense
- 77.1
- Actual HP
- 148
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Ice Fang
AvalancheBest100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,105 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 11 | 18 | 1,498 | 100.0% |
| 2 | 0 | 14 | 13 | 18 | 1,499 | 99.9% |
| 3 | 0 | 13 | 15 | 18 | 1,499 | 99.9% |
| 4 | 1 | 15 | 9 | 18 | 1,498 | 99.7% |
| 5 | 1 | 14 | 11 | 18 | 1,498 | 99.6% |
| 6 | 1 | 13 | 13 | 18 | 1,498 | 99.5% |
| 7 | 1 | 12 | 15 | 18 | 1,499 | 99.5% |
| 8 | 6 | 15 | 14 | 17.5 | 1,499 | 99.4% |
| 9 | 2 | 15 | 8 | 18 | 1,500 | 99.3% |
| 10 | 2 | 15 | 7 | 18 | 1,497 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Galarian DarmanitanViewing50 CandyBest moves
Ice Fang
Avalanche
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fire
Fighting
Rock
Steel - ×0.625
Ice
Show all 18 types
Normal×1
Fire×1.6
Water×1
Electric×1
Grass×1
Ice×0.625
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves











