- Attack
- 335
- Defense
- 182
- HP
- 155
100% CP
- RaidsLv20
- 2,285
- min 2,191
- Weather boostLv25
- 2,857
- min 2,739
- MaxLv50
- 4,522
- Lv40 4,000
At a glance
Basics
Mega Chandelure is a Ghost/Fire-type Pokémon. In its Mega Evolved form, its 100% IV CP is 2,285 at level 20, 2,857 at level 25 and up to 4,522 at level 50. It is weak to Water/Ground/Rock/Ghost/Dark attacks (1.6×). It resists Fire/Grass/Ice/Poison/Steel/Fairy/Normal/Fighting/Bug attacks. In raids, Fire Spin + Shadow Ball is its strongest moveset (level 40, 100% IVs).
- Category
- Luring Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 4,522 / 4,576
The spirits burned up in its ominous flame lose their way and wander this world forever.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Mega Evolution guide (Mega Energy and Mega Level)Mega Evolution spends Mega Energy to make a Pokémon stronger for a set time, and in raids it also powers up everyone attacking with the same type.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Fire Spin
Shadow BallBest100% efficiency21.1TDO 490 - 2
Incinerate
Shadow Ball98% efficiency20.7TDO 480 - 3
Fire Spin
Overheat96% efficiency20.4TDO 472 - 4
Hex
Shadow Ball95% efficiency20.1TDO 466 - 5
Incinerate
Overheat94% efficiency19.9TDO 461
Top 5 of 20 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack4
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Fire SpinBestFire · 1s · STAB | 13 | +9 | 15.6 | 9 |
IncinerateFire · 2.5s · STAB | 32 | +22 | 15.4 | 8.8 |
HexGhost · 1s · STAB | 8 | +13 | 9.6 | 13 |
AstonishGhost · 1s · STAB | 7 | +13 | 8.4 | 13 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Shadow BallBestGhost · 3s · STAB | 100 | 50 | 40 | 2.4 |
OverheatFire · 4s · STAB | 160 | 100 | 48 | 1.92 |
Poltergeist*Ghost · 3.5s · STAB | 140 | 100 | 48 | 1.68 |
Energy BallGrass · 4s | 90 | 50 | 22.5 | 1.8 |
Flame ChargeFire · 4s · STAB | 70 | 33 | 21 | 2.55 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Mega Chandelure's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 209.1
- Actual Defense
- 117.7
- Actual HP
- 101
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Fire Spin
Shadow BallBest100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 4,000 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 5 | 15 | 15 | 13.5 | 1,499 | 100.0% |
| 2 | 6 | 14 | 15 | 13.5 | 1,499 | 99.8% |
| 3 | 0 | 8 | 14 | 14 | 1,499 | 99.7% |
| 4 | 0 | 15 | 8 | 14 | 1,499 | 99.7% |
| 5 | 4 | 15 | 15 | 13.5 | 1,494 | 99.7% |
| 6 | 0 | 10 | 12 | 14 | 1,498 | 99.6% |
| 7 | 7 | 13 | 15 | 13.5 | 1,500 | 99.6% |
| 8 | 1 | 7 | 14 | 14 | 1,500 | 99.5% |
| 9 | 1 | 14 | 8 | 14 | 1,500 | 99.5% |
| 10 | 5 | 14 | 15 | 13.5 | 1,495 | 99.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Mega ChandelureViewingBest moves
Fire Spin
Shadow Ball
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Water
Ground
Rock
Ghost
Dark - ×0.625
Fire
Grass
Ice
Poison
Steel
Fairy - ×0.39
Normal
Fighting
Bug
Show all 18 types
Normal×0.39
Fire×0.625
Water×1.6
Electric×1
Grass×0.625
Ice×0.625
Fighting×0.39
Poison×0.625
Ground×1.6
Flying×1
Psychic×1
Bug×0.39
Rock×1.6
Ghost×1.6
Dragon×1
Dark×1.6
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves









Events1 past
No upcoming events are known yet.
- 2022.10.15Community Day: Litwick · Exclusive move: Poltergeist

