- Attack
- 295
- Defense
- 161
- HP
- 188
100% CP
- RaidsLv20
- 2,091
- min 2,002
- Weather boostLv25
- 2,614
- min 2,503
- MaxLv50
- 4,137
- Lv40 3,659
At a glance
Basics
Thundurus (Therian Forme) is a Electric/Flying-type Pokémon. Its 100% IV CP is 2,091 at level 20 (raids, eggs and research), 2,614 at weather-boosted level 25 and up to 4,137 at level 50. It is weak to Ice/Rock attacks (1.6×). It resists Grass/Fighting/Ground/Flying/Bug/Steel attacks. In raids, Volt Switch + Wildbolt Storm is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Bolt Strike Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 4,137 / 4,186
As it flies around, it shoots lightning all over the place and causes forest fires. It is therefore disliked.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
Best movesetsLv40 · 15/15/15 IVs
- 1
Volt Switch
Wildbolt Storm*Best100% efficiency19.7TDO 486 - 2
Bite
Wildbolt Storm*91% efficiency18.0TDO 445 - 3
Volt Switch
Thunderbolt87% efficiency17.1TDO 423 - 4
Bite
Thunderbolt84% efficiency16.5TDO 409 - 5
Volt Switch
Thunder77% efficiency15.1TDO 374
Top 5 of 10 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Volt SwitchBestElectric · 1.5s · STAB | 13 | +20 | 10.4 | 13.3 |
BiteDark · 0.5s | 6 | +4 | 12 | 8 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Wildbolt Storm*BestElectric · 2.5s · STAB | 150 | 100 | 72 | 1.8 |
ThunderElectric · 2.5s · STAB | 100 | 100 | 48 | 1.2 |
Focus BlastFighting · 3.5s | 140 | 100 | 40 | 1.4 |
ThunderboltElectric · 2.5s · STAB | 80 | 50 | 38.4 | 1.92 |
Sludge WavePoison · 3s | 105 | 100 | 35 | 1.05 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Thundurus (Therian Forme)'s stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 185.2
- Actual Defense
- 105.1
- Actual HP
- 121
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Volt Switch
Wildbolt Storm*Best100% efficiencyThis is the best moveset at these stats. That's 73% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,659 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 15 | 15 | 1,497 | 100.0% |
| 2 | 2 | 14 | 15 | 15 | 1,498 | 99.8% |
| 3 | 0 | 15 | 15 | 15 | 1,492 | 99.7% |
| 4 | 3 | 13 | 15 | 15 | 1,499 | 99.5% |
| 5 | 1 | 14 | 15 | 15 | 1,493 | 99.4% |
| 6 | 2 | 15 | 14 | 15 | 1,499 | 99.4% |
| 7 | 4 | 12 | 15 | 15 | 1,499 | 99.3% |
| 8 | 2 | 13 | 15 | 15 | 1,494 | 99.2% |
| 9 | 3 | 14 | 14 | 15 | 1,499 | 99.2% |
| 10 | 0 | 14 | 15 | 15 | 1,488 | 99.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Ice
Rock - ×0.625
Grass
Fighting
Ground
Flying
Bug
Steel
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×0.625
Ice×1.6
Fighting×0.625
Poison×1
Ground×0.625
Flying×0.625
Psychic×1
Bug×0.625
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves












