- Attack
- 95
- Defense
- 80
- HP
- 128
100% CP
- RaidsLv20
- 457
- min 417
- Weather boostLv25
- 571
- min 522
- MaxLv50
- 905
- Lv40 800
At a glance
Basics
Fletchling is a Normal/Flying-type Pokémon. Its 100% IV CP is 457 at level 20 (raids, eggs and research), 571 at weather-boosted level 25 and up to 905 at level 50. It is weak to Electric/Ice/Rock attacks (1.6×). It resists Grass/Bug/Ground/Ghost attacks. In raids, Quick Attack + Fly is its strongest moveset (level 40, 100% IVs). It evolves into Fletchinder with 25 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Tiny Robin Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 905 / 916
These friendly Pokémon send signals to one another with beautiful chirps and tail-feather movements.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Quick Attack
FlyBest100% efficiency8.1TDO 77 - 2
Peck
Fly94% efficiency7.7TDO 72 - 3
Quick Attack
Aerial Ace71% efficiency5.8TDO 54 - 4
Peck
Aerial Ace70% efficiency5.7TDO 53 - 5
Quick Attack
Swift67% efficiency5.4TDO 51
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Quick AttackBestNormal · 1s · STAB | 10 | +13 | 12 | 13 |
PeckFlying · 1s · STAB | 10 | +10 | 12 | 10 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
FlyBestFlying · 2s · STAB | 90 | 50 | 54 | 2.16 |
Heat WaveFire · 3s | 95 | 100 | 31.7 | 0.95 |
Aerial AceFlying · 2.5s · STAB | 55 | 33 | 26.4 | 2 |
SwiftNormal · 3s · STAB | 65 | 50 | 26 | 1.56 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Fletchling's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 65.7
- Actual Defense
- 56.8
- Actual HP
- 85
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Quick Attack
FlyBest100% efficiencyThis is the best moveset at these stats. That's 74% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 800 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Fletchling only reaches CP 905 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 905 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 902 | 99.2% |
| 3 | 14 | 15 | 15 | 50 | 897 | 99.1% |
| 4 | 15 | 14 | 15 | 50 | 900 | 98.9% |
| 5 | 15 | 15 | 13 | 50 | 898 | 98.3% |
| 6 | 14 | 15 | 14 | 50 | 893 | 98.3% |
| 7 | 13 | 15 | 15 | 50 | 888 | 98.2% |
| 8 | 15 | 14 | 14 | 50 | 897 | 98.1% |
| 9 | 14 | 14 | 15 | 50 | 892 | 98.0% |
| 10 | 15 | 13 | 15 | 50 | 895 | 97.9% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- FletchlingViewingBest moves
Quick Attack
Fly
From Fletchling to the final evolution125 Candy
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Electric
Ice
Rock - ×0.625
Grass
Bug - ×0.39
Ground
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1.6
Grass×0.625
Ice×1.6
Fighting×1
Poison×1
Ground×0.39
Flying×1
Psychic×1
Bug×0.625
Rock×1.6
Ghost×0.39
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves





Events1 past
No upcoming events are known yet.
- 2021.03.06Community Day: Fletchling · Exclusive move: Incinerate

