- Attack
- 178
- Defense
- 178
- HP
- 198
100% CP
- Shadow RaidsLv20
- 1,396
- min 1,272
- Weather boostLv25
- 1,745
- min 1,590
- MaxLv50
- 2,763
- Lv40 2,444
At a glance
Basics
Shadow Palossand is a Ghost/Ground-type Pokémon. Its 100% IV CP is 1,396 at level 20 (Shadow Raids), 1,745 at weather-boosted level 25 and up to 2,763 at level 50. It is weak to Water/Grass/Ice/Ghost/Dark attacks (1.6×). It resists Bug/Rock/Normal/Electric/Fighting/Poison attacks. In raids, Sand Attack + Shadow Ball is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Sand Castle Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,763 / 2,796
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Once it has whipped up a sandstorm to halt its opponents in their tracks, this terrifying Pokémon snatches away their vitality.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Sand Attack
Shadow BallBest100% efficiency14.3TDO 340 - 2
Mud Shot
Shadow Ball97% efficiency13.8TDO 329 - 3
Astonish
Shadow Ball94% efficiency13.5TDO 321 - 4
Sand Attack
Scorching Sands93% efficiency13.3TDO 315 - 5
Sand Attack
Earth Power92% efficiency13.3TDO 315
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Sand AttackBestGround · 0.5s · STAB | 4 | +7 | 9.6 | 14 |
Mud ShotGround · 0.5s · STAB | 4 | +6 | 9.6 | 12 |
AstonishGhost · 1s · STAB | 7 | +13 | 8.4 | 13 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Shadow BallBestGhost · 3s · STAB | 100 | 50 | 40 | 2.4 |
Scorching SandsGround · 3s · STAB | 90 | 50 | 36 | 2.16 |
Earth PowerGround · 3.5s · STAB | 100 | 50 | 34.3 | 2.4 |
Sand TombGround · 4s · STAB | 60 | 33 | 18 | 2.18 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Palossand's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 138.4
- Actual Defense
- 96.1
- Actual HP
- 127
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Sand Attack
Shadow BallBest100% efficiencyThis is the best moveset at these stats. That's 74% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,444 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 11 | 23.5 | 1,499 | 100.0% |
| 2 | 0 | 12 | 14 | 23.5 | 1,498 | 99.9% |
| 3 | 1 | 15 | 9 | 23.5 | 1,500 | 99.8% |
| 4 | 2 | 15 | 15 | 23 | 1,497 | 99.7% |
| 5 | 0 | 13 | 13 | 23.5 | 1,498 | 99.7% |
| 6 | 3 | 15 | 13 | 23 | 1,499 | 99.5% |
| 7 | 1 | 13 | 11 | 23.5 | 1,499 | 99.5% |
| 8 | 0 | 14 | 12 | 23.5 | 1,498 | 99.5% |
| 9 | 0 | 14 | 11 | 23.5 | 1,495 | 99.5% |
| 10 | 1 | 10 | 14 | 23.5 | 1,498 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Shadow PalossandViewing50 CandyBest moves
Sand Attack
Shadow Ball
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Water
Grass
Ice
Ghost
Dark - ×0.625
Bug
Rock - ×0.39
Normal
Electric
Fighting
Poison
Show all 18 types
Normal×0.39
Fire×1
Water×1.6
Electric×0.39
Grass×1.6
Ice×1.6
Fighting×0.39
Poison×0.39
Ground×1
Flying×1
Psychic×1
Bug×0.625
Rock×0.625
Ghost×1.6
Dragon×1
Dark×1.6
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves








