- Attack
- 54
- Defense
- 57
- HP
- 125
100% CP
- RaidsLv20
- 247
- min 217
- Weather boostLv25
- 309
- min 271
- MaxLv50
- 489
- Lv40 432
At a glance
Basics
Cosmog is a Psychic-type Pokémon. Its 100% IV CP is 247 at level 20 (raids, eggs and research), 309 at weather-boosted level 25 and up to 489 at level 50. It is weak to Bug/Ghost/Dark attacks (1.6×). It resists Fighting/Psychic attacks. It evolves into Cosmoem with 25 Candy. As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Nebula Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 489 / 494
Whether or not it's a Pokémon from this world is a mystery. When it's in a jam, it warps away to a safe place to hide.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
Movesets need both a Fast and a Charged Attack.
Learnable moves
Fast Attack1
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
SplashWater · 1.5s | 0 | +17 | 0 | 11.3 |
Charged Attack1
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
StruggleNormal · 2s | 35 | 0 | 17.5 | 0 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Cosmog's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 41.2
- Actual Defense
- 43.0
- Actual HP
- 83
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
It needs both a Fast and a Charged Attack to calculate.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 432 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Cosmog only reaches CP 489 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 489 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 487 | 99.1% |
| 3 | 15 | 14 | 15 | 50 | 485 | 98.6% |
| 4 | 14 | 15 | 15 | 50 | 482 | 98.6% |
| 5 | 15 | 15 | 13 | 50 | 485 | 98.3% |
| 6 | 15 | 15 | 12 | 50 | 483 | 98.3% |
| 7 | 15 | 14 | 14 | 50 | 484 | 97.8% |
| 8 | 14 | 15 | 14 | 50 | 480 | 97.7% |
| 9 | 15 | 15 | 11 | 50 | 482 | 97.4% |
| 10 | 15 | 13 | 15 | 50 | 482 | 97.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- CosmogViewing
- Stage 1
From Cosmog to the final evolutionSolgaleo 125 CandyLunala 125 Candy
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Bug
Ghost
Dark - ×0.625
Fighting
Psychic
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.625
Poison×1
Ground×1
Flying×1
Psychic×0.625
Bug×1.6
Rock×1
Ghost×1.6
Dragon×1
Dark×1.6
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves




