- Attack
- 134
- Defense
- 96
- HP
- 120
100% CP
- RaidsLv20
- 650
- min 603
- Weather boostLv25
- 813
- min 754
- MaxLv50
- 1,287
- Lv40 1,139
At a glance
Basics
Sinistea is a Ghost-type Pokémon. Its 100% IV CP is 650 at level 20 (raids, eggs and research), 813 at weather-boosted level 25 and up to 1,287 at level 50. It is weak to Ghost/Dark attacks (1.6×). It resists Poison/Bug/Normal/Fighting attacks. In raids, Sucker Punch + Shadow Ball is its strongest moveset (level 40, 100% IVs). It evolves into Polteageist with 50 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Black Tea Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,287 / 1,303
This Pokémon is said to have been born when a lonely spirit possessed a cold, leftover cup of tea.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Sucker Punch
Shadow BallBest100% efficiency9.0TDO 93 - 2
Astonish
Shadow Ball95% efficiency8.6TDO 89 - 3
Sucker Punch
Psychic83% efficiency7.5TDO 78 - 4
Astonish
Psychic78% efficiency7.1TDO 73 - 5
Sucker Punch
Dark Pulse74% efficiency6.7TDO 69
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Sucker PunchBestDark · 0.5s | 5 | +6 | 10 | 12 |
AstonishGhost · 1s · STAB | 7 | +13 | 8.4 | 13 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Shadow BallBestGhost · 3s · STAB | 100 | 50 | 40 | 2.4 |
PsychicPsychic · 3s | 95 | 50 | 31.7 | 1.9 |
Dark PulseDark · 3s | 80 | 50 | 26.7 | 1.6 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Sinistea's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 89.0
- Actual Defense
- 66.3
- Actual HP
- 80
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Sucker Punch
Shadow BallBest100% efficiencyThis is the best moveset at these stats. That's 80% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,139 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Sinistea only reaches CP 1,287 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,287 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 1,279 | 99.3% |
| 3 | 15 | 15 | 14 | 50 | 1,283 | 99.1% |
| 4 | 15 | 14 | 15 | 50 | 1,282 | 99.1% |
| 5 | 13 | 15 | 15 | 50 | 1,270 | 98.7% |
| 6 | 14 | 15 | 14 | 50 | 1,274 | 98.4% |
| 7 | 14 | 14 | 15 | 50 | 1,273 | 98.4% |
| 8 | 15 | 15 | 13 | 50 | 1,278 | 98.2% |
| 9 | 15 | 14 | 14 | 50 | 1,277 | 98.2% |
| 10 | 15 | 13 | 15 | 50 | 1,276 | 98.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- SinisteaViewingBest moves
Sucker Punch
Shadow Ball
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ghost
Dark - ×0.625
Poison
Bug - ×0.39
Normal
Fighting
Show all 18 types
Normal×0.39
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.39
Poison×0.625
Ground×1
Flying×1
Psychic×1
Bug×0.625
Rock×1
Ghost×1.6
Dragon×1
Dark×1.6
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves





