- Attack
- 140
- Defense
- 108
- HP
- 155
100% CP
- RaidsLv20
- 799
- min 746
- Weather boostLv25
- 999
- min 933
- MaxLv50
- 1,582
- Lv40 1,399
At a glance
Basics
Maschiff is a Dark-type Pokémon. Its 100% IV CP is 799 at level 20 (raids, eggs and research), 999 at weather-boosted level 25 and up to 1,582 at level 50. It is weak to Fighting/Bug/Fairy attacks (1.6×). It resists Ghost/Dark/Psychic attacks. In raids, Bite + Crunch is its strongest moveset (level 40, 100% IVs). It evolves into Mabosstiff with 50 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Rascal Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,582 / 1,601
It always scowls in an attempt to make opponents take it seriously, but even crying children will burst into laughter when they see Maschiff’s face.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Bite
CrunchBest100% efficiency8.2TDO 119 - 2
Snarl
Crunch99% efficiency8.1TDO 118 - 3
Bite
Dig89% efficiency7.3TDO 105 - 4
Bite
Psychic Fangs87% efficiency7.1TDO 103 - 5
Snarl
Dig86% efficiency7.1TDO 102
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
BiteBestDark · 0.5s · STAB | 6 | +4 | 14.4 | 8 |
SnarlDark · 1s · STAB | 11 | +13 | 13.2 | 13 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
CrunchBestDark · 3s · STAB | 65 | 33 | 26 | 2.36 |
Psychic FangsPsychic · 1s | 25 | 33 | 25 | 0.76 |
DigGround · 4.5s | 100 | 50 | 22.2 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Maschiff's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 92.6
- Actual Defense
- 73.5
- Actual HP
- 101
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Snarl
CrunchBest100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,399 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 7 | 15 | 15 | 50 | 1,500 | 100.0% |
| 2 | 7 | 15 | 14 | 50 | 1,496 | 100.0% |
| 3 | 8 | 14 | 14 | 50 | 1,500 | 99.9% |
| 4 | 8 | 15 | 15 | 49 | 1,493 | 99.5% |
| 5 | 9 | 15 | 14 | 49 | 1,498 | 99.5% |
| 6 | 8 | 15 | 14 | 49.5 | 1,497 | 99.4% |
| 7 | 9 | 14 | 15 | 49 | 1,497 | 99.3% |
| 8 | 6 | 15 | 15 | 50 | 1,490 | 99.3% |
| 9 | 6 | 15 | 14 | 50 | 1,486 | 99.3% |
| 10 | 7 | 15 | 13 | 50 | 1,492 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- MaschiffViewingBest moves
Bite
Crunch
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fighting
Bug
Fairy - ×0.625
Ghost
Dark - ×0.39
Psychic
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×0.39
Bug×1.6
Rock×1
Ghost×0.625
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves









