- Attack
- 218
- Defense
- 170
- HP
- 172
100% CP
- Shadow RaidsLv20
- 1,546
- min 1,414
- Weather boostLv25
- 1,933
- min 1,768
- MaxLv50
- 3,060
- Lv40 2,706
At a glance
Basics
Shadow Scyther is a Bug/Flying-type Pokémon. Its 100% IV CP is 1,546 at level 20 (Shadow Raids), 1,933 at weather-boosted level 25 and up to 3,060 at level 50. It is most vulnerable to Rock attacks (2.56×) and also weak to Fire/Electric/Ice/Flying attacks (1.6×). It resists Bug/Grass/Fighting/Ground attacks. In raids, Fury Cutter + Bug Buzz is its strongest moveset (level 40, 100% IVs). It evolves into Shadow Scizor with 50 Candy and Metal Coat. As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Mantis Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 90,000 Stardust · 90 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,060 / 3,096
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Scyther is blindingly fast. Its blazing speed enhances the effectiveness of the twin scythes on its forearms. This Pokémon's scythes are so effective, they can slice through thick logs in one wicked stroke.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
Best movesetsLv40 · 15/15/15 IVs
- 1
Fury Cutter
Bug Buzz*Best100% efficiency16.1TDO 320 - 2
Fury Cutter
X-Scissor99% efficiency15.9TDO 316 - 3
Air Slash
Bug Buzz*95% efficiency15.2TDO 303 - 4
Steel Wing*
Bug Buzz*95% efficiency15.2TDO 303 - 5
Air Slash
X-Scissor93% efficiency15.0TDO 298
Top 5 of 15 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Fury CutterBestBug · 0.5s · STAB | 4 | +8 | 9.6 | 16 |
Air SlashFlying · 1s · STAB | 12 | +8 | 14.4 | 8 |
Steel Wing*Steel · 1s | 14 | +8 | 14 | 8 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Bug Buzz*BestBug · 3.5s · STAB | 95 | 50 | 32.6 | 2.28 |
X-ScissorBug · 1.5s · STAB | 45 | 33 | 36 | 1.64 |
TrailblazeGrass · 2s | 65 | 50 | 32.5 | 1.3 |
Aerial AceFlying · 2.5s · STAB | 55 | 33 | 26.4 | 2 |
Night SlashDark · 2s | 45 | 33 | 22.5 | 1.36 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Scyther's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 167.0
- Actual Defense
- 92.1
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Fury Cutter
Bug Buzz*Best100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,706 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 14 | 11 | 21 | 1,499 | 100.0% |
| 2 | 2 | 15 | 15 | 20.5 | 1,496 | 99.9% |
| 3 | 3 | 14 | 15 | 20.5 | 1,499 | 99.8% |
| 4 | 0 | 12 | 13 | 21 | 1,499 | 99.8% |
| 5 | 0 | 15 | 10 | 21 | 1,499 | 99.6% |
| 6 | 0 | 10 | 15 | 21 | 1,498 | 99.6% |
| 7 | 3 | 15 | 14 | 20.5 | 1,499 | 99.5% |
| 8 | 1 | 15 | 15 | 20.5 | 1,490 | 99.5% |
| 9 | 0 | 13 | 12 | 21 | 1,499 | 99.5% |
| 10 | 0 | 13 | 11 | 21 | 1,494 | 99.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- Shadow ScytherViewingBest moves
Fury Cutter
Bug Buzz
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Rock - ×1.6
Fire
Electric
Ice
Flying - ×0.625
Bug - ×0.39
Grass
Fighting - ×0.244
Ground
Show all 18 types
Normal×1
Fire×1.6
Water×1
Electric×1.6
Grass×0.39
Ice×1.6
Fighting×0.39
Poison×1
Ground×0.244
Flying×1.6
Psychic×1
Bug×0.625
Rock×2.56
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves












