- Attack
- 124
- Defense
- 234
- HP
- 120
100% CP
- RaidsLv20
- 909
- min 851
- Weather boostLv25
- 1,136
- min 1,064
- MaxLv50
- 1,799
- Lv40 1,591
At a glance
Basics
Dusclops is a Ghost-type Pokémon. Its 100% IV CP is 909 at level 20 (raids, eggs and research), 1,136 at weather-boosted level 25 and up to 1,799 at level 50. It is weak to Ghost/Dark attacks (1.6×). It resists Poison/Bug/Normal/Fighting attacks. In raids, Hex + Poltergeist is its strongest moveset (level 40, 100% IVs). It evolves into Dusknoir with 100 Candy and Sinnoh Stone. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Beckon Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,799 / 1,820
Dusclops's body is completely hollow—there is nothing at all inside. It is said that its body is like a black hole. This Pokémon will absorb anything into its body, but nothing will ever come back out.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Hex
PoltergeistBest100% efficiency7.6TDO 177 - 2
Feint Attack
Poltergeist92% efficiency7.0TDO 162 - 3
Hex
Fire Punch81% efficiency6.2TDO 143 - 4
Hex
Ice Punch81% efficiency6.2TDO 143 - 5
Hex
Shadow Punch81% efficiency6.2TDO 143
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
HexBestGhost · 1s · STAB | 8 | +13 | 9.6 | 13 |
Feint AttackDark · 1s | 11 | +10 | 11 | 10 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
PoltergeistBestGhost · 3.5s · STAB | 140 | 100 | 48 | 1.68 |
Shadow PunchGhost · 1.5s · STAB | 35 | 33 | 28 | 1.27 |
Fire PunchFire · 2s | 50 | 33 | 25 | 1.52 |
Ice PunchIce · 2s | 50 | 33 | 25 | 1.52 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Dusclops's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 83.0
- Actual Defense
- 148.8
- Actual HP
- 80
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Hex
PoltergeistBest100% efficiencyThis is the best moveset at these stats. That's 73% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,591 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 11 | 15 | 45 | 1,499 | 100.0% |
| 2 | 0 | 13 | 14 | 45 | 1,499 | 99.9% |
| 3 | 0 | 15 | 13 | 45 | 1,499 | 99.8% |
| 4 | 0 | 14 | 15 | 44.5 | 1,498 | 99.7% |
| 5 | 1 | 15 | 15 | 43.5 | 1,495 | 99.7% |
| 6 | 0 | 10 | 15 | 45 | 1,495 | 99.6% |
| 7 | 1 | 14 | 13 | 44.5 | 1,499 | 99.6% |
| 8 | 0 | 12 | 14 | 45 | 1,496 | 99.5% |
| 9 | 0 | 9 | 13 | 46 | 1,500 | 99.5% |
| 10 | 0 | 15 | 15 | 44 | 1,492 | 99.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- DusclopsViewing25 CandyBest moves
Hex
Poltergeist
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ghost
Dark - ×0.625
Poison
Bug - ×0.39
Normal
Fighting
Show all 18 types
Normal×0.39
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.39
Poison×0.625
Ground×1
Flying×1
Psychic×1
Bug×0.625
Rock×1
Ghost×1.6
Dragon×1
Dark×1.6
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves










