- Attack
- 207
- Defense
- 138
- HP
- 163
100% CP
- RaidsLv20
- 1,307
- min 1,239
- Weather boostLv25
- 1,634
- min 1,549
- MaxLv50
- 2,586
- Lv40 2,288
At a glance
Basics
Primeape is a Fighting-type Pokémon. Its 100% IV CP is 1,307 at level 20 (raids, eggs and research), 1,634 at weather-boosted level 25 and up to 2,586 at level 50. It is weak to Flying/Psychic/Fairy attacks (1.6×). It resists Bug/Rock/Dark attacks. In raids, Counter + Rage Fist is its strongest moveset (level 40, 100% IVs). It evolves into Annihilape with 100 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Pig Monkey Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,586 / 2,617
When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Counter
Rage Fist*Best100% efficiency12.6TDO 237 - 2
Counter
Close Combat99% efficiency12.5TDO 235 - 3
Low Kick
Rage Fist*97% efficiency12.3TDO 231 - 4
Karate Chop*
Rage Fist*97% efficiency12.2TDO 230 - 5
Counter
Cross Chop*96% efficiency12.1TDO 227
Top 5 of 18 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
CounterBestFighting · 1s · STAB | 13 | +9 | 15.6 | 9 |
Karate Chop*Fighting · 1s · STAB | 10 | +13 | 12 | 13 |
Low KickFighting · 0.5s · STAB | 5 | +5 | 12 | 10 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Rage Fist*BestGhost · 3s | 100 | 50 | 33.3 | 2 |
Close CombatFighting · 2.5s · STAB | 105 | 100 | 50.4 | 1.26 |
Cross Chop*Fighting · 1.5s · STAB | 50 | 50 | 40 | 1.2 |
Ice PunchIce · 2s | 50 | 33 | 25 | 1.52 |
Low SweepFighting · 2s · STAB | 40 | 33 | 24 | 1.45 |
Night SlashDark · 2s | 45 | 33 | 22.5 | 1.36 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Primeape's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 132.6
- Actual Defense
- 91.4
- Actual HP
- 106
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Counter
Rage Fist*Best100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,288 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 15 | 24.5 | 1,500 | 100.0% |
| 2 | 1 | 15 | 14 | 24.5 | 1,496 | 100.0% |
| 3 | 2 | 14 | 14 | 24.5 | 1,498 | 99.8% |
| 4 | 0 | 11 | 14 | 25 | 1,499 | 99.7% |
| 5 | 2 | 15 | 13 | 24.5 | 1,499 | 99.6% |
| 6 | 0 | 12 | 13 | 25 | 1,500 | 99.6% |
| 7 | 0 | 15 | 15 | 24.5 | 1,493 | 99.5% |
| 8 | 0 | 15 | 14 | 24.5 | 1,489 | 99.5% |
| 9 | 1 | 15 | 8 | 25 | 1,500 | 99.4% |
| 10 | 0 | 13 | 11 | 25 | 1,496 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- PrimeapeViewing50 CandyBest moves
Counter
Rage Fist
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Flying
Psychic
Fairy - ×0.625
Bug
Rock
Dark
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1
Poison×1
Ground×1
Flying×1.6
Psychic×1.6
Bug×0.625
Rock×0.625
Ghost×1
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves











Events1 past
No upcoming events are known yet.
- 2024.11.10Community Day: Mankey · Exclusive move: Rage Fist

