- Attack
- 250
- Defense
- 185
- HP
- 246
100% CP
- RaidsLv20
- 2,160
- min 2,073
- Weather boostLv25
- 2,701
- min 2,591
- MaxLv50
- 4,275
- Lv40 3,781
At a glance
Basics
Xerneas is a Fairy-type Pokémon. Its 100% IV CP is 2,160 at level 20 (raids, eggs and research), 2,701 at weather-boosted level 25 and up to 4,275 at level 50. It is weak to Poison/Steel attacks (1.6×). It resists Fighting/Bug/Dark/Dragon attacks. In raids, Geomancy + Giga Impact is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Life Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 4,275 / 4,326
Legends say it can share eternal life. It slept for a thousand years in the form of a tree before its revival.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
Best movesetsLv40 · 15/15/15 IVs
- 1
Geomancy*
Giga ImpactBest100% efficiency15.9TDO 575 - 2
Tackle
Giga Impact94% efficiency14.9TDO 540 - 3
Geomancy*
Moonblast91% efficiency14.4TDO 521 - 4
Geomancy*
Megahorn88% efficiency14.0TDO 507 - 5
Zen Headbutt
Giga Impact87% efficiency13.8TDO 500
Top 5 of 15 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Geomancy*BestFairy · 1.5s · STAB | 20 | +14 | 16 | 9.3 |
Zen HeadbuttPsychic · 1s | 11 | +9 | 11 | 9 |
TackleNormal · 0.5s | 5 | +5 | 10 | 10 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Giga ImpactBestNormal · 4.5s | 200 | 100 | 44.4 | 2 |
MegahornBug · 2s | 105 | 100 | 52.5 | 1.05 |
Close CombatFighting · 2.5s | 105 | 100 | 42 | 1.05 |
ThunderElectric · 2.5s | 100 | 100 | 40 | 1 |
MoonblastFairy · 4s · STAB | 130 | 100 | 39 | 1.56 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Xerneas's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 158.3
- Actual Defense
- 119.5
- Actual HP
- 155
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Geomancy*
Giga ImpactBest100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,781 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 9 | 13 | 15 | 1,500 | 100.0% |
| 2 | 0 | 13 | 8 | 15 | 1,500 | 99.8% |
| 3 | 4 | 15 | 14 | 14.5 | 1,498 | 99.7% |
| 4 | 0 | 7 | 15 | 15 | 1,498 | 99.7% |
| 5 | 5 | 14 | 14 | 14.5 | 1,500 | 99.6% |
| 6 | 1 | 6 | 15 | 15 | 1,500 | 99.6% |
| 7 | 0 | 11 | 10 | 15 | 1,499 | 99.5% |
| 8 | 0 | 14 | 6 | 15 | 1,498 | 99.5% |
| 9 | 0 | 8 | 14 | 15 | 1,499 | 99.5% |
| 10 | 0 | 8 | 13 | 15 | 1,496 | 99.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Poison
Steel - ×0.625
Fighting
Bug
Dark - ×0.39
Dragon
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.625
Poison×1.6
Ground×1
Flying×1
Psychic×1
Bug×0.625
Rock×1
Ghost×1
Dragon×0.39
Dark×0.625
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves












FairySTAB 1.2×Geomancy · MoonblastSuper effective ×1.6
Fighting
Dragon
Dark
FightingClose CombatSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
BugMegahornSuper effective ×1.6
Grass
Psychic
Dark
PsychicZen HeadbuttSuper effective ×1.6
Fighting
Poison
ElectricThunderSuper effective ×1.6
Water
Flying
NormalTackle · Giga ImpactSuper effective ×1.6None (neutral or worse against every type)

