- Attack
- 207
- Defense
- 162
- HP
- 163
100% CP
- RaidsLv20
- 1,406
- min 1,335
- Weather boostLv25
- 1,757
- min 1,669
- MaxLv50
- 2,782
- Lv40 2,461
At a glance
Basics
Galarian Rapidash is a Psychic/Fairy-type Pokémon. Its 100% IV CP is 1,406 at level 20 (raids, eggs and research), 1,757 at weather-boosted level 25 and up to 2,782 at level 50. It is weak to Poison/Ghost/Steel attacks (1.6×). It resists Psychic/Fighting/Dragon attacks. In raids, Psycho Cut + Psychic is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Fire Horse Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,782 / 2,815
Rapidash usually can be seen casually cantering in the fields and plains. However, when this Pokémon turns serious, its fiery manes flare and blaze as it gallops its way up to 150 mph.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Psycho Cut
PsychicBest100% efficiency13.1TDO 285 - 2
Fairy Wind
Psychic98% efficiency12.8TDO 279 - 3
Psycho Cut
Play Rough96% efficiency12.6TDO 274 - 4
Fairy Wind
Play Rough94% efficiency12.3TDO 268 - 5
Low Kick
Psychic93% efficiency12.1TDO 264
Top 5 of 18 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Psycho CutBestPsychic · 0.5s · STAB | 4 | +7 | 9.6 | 14 |
Fairy WindFairy · 1s · STAB | 9 | +13 | 10.8 | 13 |
Low KickFighting · 0.5s | 5 | +5 | 10 | 10 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
PsychicBestPsychic · 3s · STAB | 95 | 50 | 38 | 2.28 |
High HorsepowerGround · 1.5s | 105 | 100 | 70 | 1.05 |
MegahornBug · 2s | 105 | 100 | 52.5 | 1.05 |
Play RoughFairy · 3s · STAB | 90 | 50 | 36 | 2.16 |
Wild Charge*Electric · 2.5s | 90 | 50 | 36 | 1.8 |
Body SlamNormal · 2s | 50 | 33 | 25 | 1.52 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Galarian Rapidash's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 132.6
- Actual Defense
- 105.7
- Actual HP
- 106
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Fairy Wind
PsychicBest100% efficiencyThis is the best moveset at these stats. That's 78% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,461 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 13 | 15 | 23 | 1,499 | 100.0% |
| 2 | 0 | 14 | 14 | 23 | 1,499 | 99.7% |
| 3 | 0 | 12 | 15 | 23 | 1,495 | 99.4% |
| 4 | 0 | 15 | 13 | 23 | 1,499 | 99.4% |
| 5 | 0 | 15 | 12 | 23 | 1,495 | 99.4% |
| 6 | 1 | 11 | 15 | 23 | 1,498 | 99.3% |
| 7 | 1 | 14 | 12 | 23 | 1,498 | 99.3% |
| 8 | 2 | 10 | 15 | 23 | 1,500 | 99.2% |
| 9 | 0 | 13 | 14 | 23 | 1,495 | 99.1% |
| 10 | 4 | 15 | 14 | 22.5 | 1,499 | 99.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Galarian RapidashViewing50 CandyBest moves
Psycho Cut
Psychic
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Poison
Ghost
Steel - ×0.625
Psychic - ×0.39
Fighting
Dragon
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.39
Poison×1.6
Ground×1
Flying×1
Psychic×0.625
Bug×1
Rock×1
Ghost×1.6
Dragon×0.39
Dark×1
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves














FairySTAB 1.2×Fairy Wind · Play RoughSuper effective ×1.6
Fighting
Dragon
Dark
PsychicSTAB 1.2×Psycho Cut · PsychicSuper effective ×1.6
Fighting
Poison
FightingLow KickSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
GroundHigh HorsepowerSuper effective ×1.6
Fire
Electric
Poison
Rock
Steel
BugMegahornSuper effective ×1.6
Grass
Psychic
Dark
ElectricWild ChargeSuper effective ×1.6
Water
Flying
NormalBody SlamSuper effective ×1.6None (neutral or worse against every type)
Events1 past
No upcoming events are known yet.
- 2024.09.14Community Day: Ponyta, Galarian Ponyta · Exclusive move: Wild Charge

