- Attack
- 259
- Defense
- 208
- HP
- 172
100% CP
- RaidsLv20
- 1,996
- min 1,912
- Weather boostLv25
- 2,496
- min 2,390
- MaxLv50
- 3,950
- Lv40 3,494
At a glance
Basics
Tapu Lele is a Psychic/Fairy-type Pokémon. Its 100% IV CP is 1,996 at level 20 (raids, eggs and research), 2,496 at weather-boosted level 25 and up to 3,950 at level 50. It is weak to Poison/Ghost/Steel attacks (1.6×). It resists Psychic/Fighting/Dragon attacks. In raids, Confusion + Nature’s Madness is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Land Spirit Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,950 / 3,998
Although called a guardian deity, Tapu Lele is devoid of guilt about its cruel disposition and can be described as nature incarnate.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
Best movesetsLv40 · 15/15/15 IVs
- 1
Confusion
Nature’s Madness*Best100% efficiency17.7TDO 509 - 2
Astonish
Nature’s Madness*92% efficiency16.2TDO 467 - 3
Confusion
Future Sight85% efficiency15.1TDO 434 - 4
Confusion
Moonblast81% efficiency14.3TDO 412 - 5
Confusion
Psyshock80% efficiency14.1TDO 407
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
ConfusionBestPsychic · 1.5s · STAB | 19 | +14 | 15.2 | 9.3 |
AstonishGhost · 1s | 7 | +13 | 7 | 13 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Nature’s Madness*BestFairy · 2s · STAB | 90 | 50 | 54 | 2.16 |
Future SightPsychic · 2.5s · STAB | 115 | 100 | 55.2 | 1.38 |
Focus BlastFighting · 3.5s | 140 | 100 | 40 | 1.4 |
MoonblastFairy · 4s · STAB | 130 | 100 | 39 | 1.56 |
PsyshockPsychic · 2.5s · STAB | 60 | 33 | 28.8 | 2.18 |
Draining KissFairy · 2.5s · STAB | 60 | 50 | 28.8 | 1.44 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Tapu Lele's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 163.7
- Actual Defense
- 133.2
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Confusion
Nature’s Madness*Best100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,494 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 13 | 14 | 16 | 1,499 | 100.0% |
| 2 | 0 | 15 | 12 | 16 | 1,498 | 99.9% |
| 3 | 1 | 14 | 12 | 16 | 1,500 | 99.8% |
| 4 | 0 | 12 | 15 | 16 | 1,499 | 99.5% |
| 5 | 0 | 12 | 14 | 16 | 1,495 | 99.5% |
| 6 | 1 | 11 | 14 | 16 | 1,498 | 99.5% |
| 7 | 0 | 14 | 13 | 16 | 1,498 | 99.4% |
| 8 | 0 | 14 | 12 | 16 | 1,494 | 99.4% |
| 9 | 2 | 10 | 14 | 16 | 1,500 | 99.4% |
| 10 | 1 | 13 | 12 | 16 | 1,497 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Poison
Ghost
Steel - ×0.625
Psychic - ×0.39
Fighting
Dragon
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.39
Poison×1.6
Ground×1
Flying×1
Psychic×0.625
Bug×1
Rock×1
Ghost×1.6
Dragon×0.39
Dark×1
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves











