- Attack
- 223
- Defense
- 107
- HP
- 128
100% CP
- Shadow RaidsLv20
- 1,121
- min 1,005
- Weather boostLv25
- 1,402
- min 1,257
- MaxLv50
- 2,219
- Lv40 1,963
At a glance
Basics
Shadow Haunter is a Ghost/Poison-type Pokémon. Its 100% IV CP is 1,121 at level 20 (Shadow Raids), 1,402 at weather-boosted level 25 and up to 2,219 at level 50. It is weak to Ground/Psychic/Ghost/Dark attacks (1.6×). It resists Grass/Fairy/Normal/Poison/Bug/Fighting attacks. In raids, Lick + Shadow Ball is its strongest moveset (level 40, 100% IVs). It evolves into Shadow Gengar with 100 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Gas Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,219 / 2,246
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Haunter is a dangerous Pokémon. If one beckons you while floating in darkness, you must never approach it. This Pokémon will try to lick you with its tongue and steal your life away.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
Best movesetsLv40 · 15/15/15 IVs
- 1
Lick*
Shadow BallBest100% efficiency17.7TDO 178 - 2
Shadow Claw
Shadow Ball98% efficiency17.4TDO 175 - 3
Lick*
Sludge Bomb96% efficiency16.9TDO 170 - 4
Astonish
Shadow Ball95% efficiency16.8TDO 169 - 5
Shadow Claw
Sludge Bomb95% efficiency16.7TDO 169
Top 5 of 15 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Lick*BestGhost · 0.5s · STAB | 5 | +6 | 12 | 12 |
Shadow ClawGhost · 0.5s · STAB | 6 | +4 | 14.4 | 8 |
AstonishGhost · 1s · STAB | 7 | +13 | 8.4 | 13 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Shadow BallBestGhost · 3s · STAB | 100 | 50 | 40 | 2.4 |
Sludge BombPoison · 2.5s · STAB | 85 | 50 | 40.8 | 2.04 |
Shadow PunchGhost · 1.5s · STAB | 35 | 33 | 28 | 1.27 |
Dark PulseDark · 3s | 80 | 50 | 26.7 | 1.6 |
Ice PunchIce · 2s | 50 | 33 | 25 | 1.52 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Haunter's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 170.6
- Actual Defense
- 60.7
- Actual HP
- 85
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Lick*
Shadow BallBest100% efficiencyThis is the best moveset at these stats. That's 81% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,963 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 14 | 28.5 | 1,499 | 100.0% |
| 2 | 0 | 12 | 14 | 29 | 1,500 | 99.8% |
| 3 | 2 | 14 | 14 | 28.5 | 1,500 | 99.6% |
| 4 | 4 | 15 | 15 | 28 | 1,498 | 99.6% |
| 5 | 0 | 15 | 15 | 28.5 | 1,498 | 99.6% |
| 6 | 0 | 15 | 14 | 28.5 | 1,492 | 99.6% |
| 7 | 2 | 15 | 13 | 28.5 | 1,500 | 99.5% |
| 8 | 1 | 11 | 14 | 29 | 1,500 | 99.4% |
| 9 | 0 | 15 | 10 | 29 | 1,497 | 99.3% |
| 10 | 3 | 13 | 14 | 28.5 | 1,500 | 99.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Shadow HaunterViewing25 CandyBest moves
Lick
Shadow Ball
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ground
Psychic
Ghost
Dark - ×0.625
Grass
Fairy - ×0.39
Normal
Poison
Bug - ×0.244
Fighting
Show all 18 types
Normal×0.39
Fire×1
Water×1
Electric×1
Grass×0.625
Ice×1
Fighting×0.244
Poison×0.39
Ground×1.6
Flying×1
Psychic×1.6
Bug×0.39
Rock×1
Ghost×1.6
Dragon×1
Dark×1.6
Steel×1
Fairy×0.625
Offensive matchupsBased on learnable moves







Events1 past
No upcoming events are known yet.
- 2022.10.11Spotlight Hour: Haunter · 2× Catch Stardust

